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STO News

Majestic

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Sadly they should have been give 5 fore and 2 aft weapons just for a change. Also the KDF version was given no set bonus for the console, nothing really new here. But I will probably get it for Kevaas provided I have the funds in-game, otherwise I'll give it a miss.
 

SciFiFan

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The Devs explained (on twitter I believe) that the Raptor did not get a set bonus because the other raptors that it can mix with did not come with a console. Perhaps they can change that some day but I wouldn't hold my breath.
 

Majestic

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Yeah it's a bit of a sort cop out. They have done the same in the past with other KDF units. I can't see why they couldn't do a set bonus with say the other raptors available in the c-store or the Naucassian ships. that or give the KDF ship a discount for this.

I guess Cryptic/PWE hasn't changed nor have any intentions too. A shame.
 

SciFiFan

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Howdy all. Cryptic has officially announced Season 11: New Dawn. Season 11 will pick up with the aftermath of the Iconian War. It will introduce a new system called the Admiralty System in which we will finally be able to use our older ships to complete missions. You can read about it on the STO website and more detailed information will be coming.
 

Majestic

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Gezz the Iconian War didn't last long did it?
 

SciFiFan

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Gezz the Iconian War didn't last long did it?

Depends on how technical you want to get. lol. One could say the war has been going on for the last five years as it was the Iconians that instigated the whole thing.

That said, yeah, the climax of the Iconian War arc seems a bit anticlimactic.
 

Majestic

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Yeah it seems to be the way in STO, they can't draw out a decent long-term plot it's short and then moves onto the next one. It's a shame really as they have come up with some pretty good story concepts in the past that they only touched on:

Fek'Lhri
Delta Quadrant
Federation-Klingon War

To name a few. I think they need to put more effort into story writing and plots than in new ships and lock boxes. But that's just me.
 

Knight

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you're not wrong. i'd like to see some exploration of lesser known but fan favourite races - like the Caitians and Ferasens. but then, i'd also like to see some ship designs for both factions, beyond the Atrox carrier and Stealth fighter.

Also, Maj, there is a T6 Defiant coming, the Valiant class. Damn them.
 

Majestic

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Yeah it's all T6 of the old T5's now. So you wait long enough there will be Vesta's Nebula's, Vorcha's etc too.
 

Terra_Inc

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FWIW, this one looks pretty cool. I like most DQ designs in STO so far. It's a shame I don't play it anymore, I would have loved to see some of these beauties in action.
 

Majestic

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Damn, I would so get that. But my luck of opening things are very bad. I think provided it goes for a reasonable proce on the exchange (which they never do) I would rather buy it from there. I still need to get the other Krenium and Zhal ships off the exchange at some point for my characters.
 

SciFiFan

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I would LOVE that thing for my Vulcan. Tovum is set up as a shield stripper science captain. Since he is a "Delta Recruit" I have him as a Temporal Agent. I would love to get that ship trait for him.
 

kjc733

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Heads up - C Store giveaway this week. Section 31 uniform today
 

Majestic

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If you could let me know which day KJC I would appreciate that. :D
 

kjc733

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Today's gift... 2x Specialisation points per character. But whilst any level can purchase the box, you have to be level 60 to get the spec points.
 
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kjc733

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Sorry, been occupied so I'm a bit late. Final gift is a pair of free ship slots. Be warned, this is only for a single character so choose wisely.

Also, some people have been getting emails with a code for a free T6 Galaxy plus 10 spec points. It is believed that this is for veterans who have been absent from the game for a period to encourage them to return.
 

Majestic

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Sorry, been occupied so I'm a bit late. Final gift is a pair of free ship slots. Be warned, this is only for a single character so choose wisely.

Yeah I gave it to my KDF Engineer one of my 2 main characters.
 

CABAL

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Is anybody else having issues connecting? STO keeps timing out but everything else is fine.
 

SciFiFan

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Nope, Just got done running my characters that are able to through the Crystalline event without any issues.
 

OpetJa

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For me, STO is one of best Star Trek games ever, but I'd be cool that someone finally create new Star Trek RTS game :)
 

Elrond

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I've had troubles connecting quite a bit, and when I am finally in the game, I get this horrible rubber-banding like I've never seen before. Started last night at around 6 PM, at least the 'connection to account sever timed out' when switching toons. Then, at 11 PM it got way worse, and the game was rendered unplayable in every conceivable way. Got back on just a half an hour ago, same thing. This is the longest this type of lag has gone on.

It doesn't appear to be any particular ISP, or anyone's PC that's at fault. It appears to be a tiny snowball (in this case an active ability being popped) that starts an avalanche later on (disconnections or lag that is so bad it starts to make ET for the Atari 2600 look appealing, but not really that bad lol). A friend of mine I talk to on TeamSpeak lives in Illinois and didn't have the issue, but I live in Pennsylvania and did. At other times, it'd be the reverse, where he has terrible lag but I have no problems at all, or very slight problems at best. The reason I said it didn't appear to be any particular ISP is because he has Comcast, and I do as well. Also, no other online games I played were affected.

There's a thread on STO's forums labeled 08/28/2015, which is pretty much concerning this very issue. Some people get the unbearable lag or disconnections and others don't get it at the same time, if at all. I run a lot of different DPS builds personally, some with Destabilized Resonance Beam, others with Kemocite-laced Weaponry, the Plasma 'splosion consoles (aka Embassy threat-scaling consoles) or combinations of those, along with tons of beam fire at will. Next time I think of it, I'll put together a cannon build and do some solo runs of missions to see if anything bad happens. After all, they (Cryptic) have had problems with various abilities and traits causing lag. As every other causal factor appears to be improbable at the moment, the first place for Cryptic to look would be something that they have been... looking into for quite some time to begin with.

The first time I ever had this sort of 'hyperbanding' (obviously my little portmanteau of rubber-banding and hyper-, for a huge amount of it) was about a month ago in the Undine Battlezone, ISA, Borg Disconnected Adv., CCA, and Gateway to Greathor. I love playing through those, but when the game's messed up, it's whole tons of messed up. *tear* Oh well, back to Terraria, Minecraft, TES4: Oblivion, and Skyrim I go! Weee! :D
 

CABAL

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Well, it's working for me now. It looks like somebody at Cryptic organized some sort of unofficial Ferengi captain event yesterday. I wonder if that was the problem.
 

CABAL

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Aaaannnd now the launcher won't load. Bioshock it is.
 

kjc733

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Aaaannnd now the launcher won't load.
That's not a new problem, I usually have to try it three times to successfully launch.
 

Elrond

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Over the last two or three days, I had to bypass the launcher by opening GameClient under {Steam Installation}/steamapps/common/Star Trek Online/Star Trek Online/Live/ although that didn't work well either, as I could not access the account or login server. Part of it appeared to be due to the Level 3 blackout, although there were those posts out there (on the STO and Neverwinter forums) that seemed to contradict the idea that this was the full cause of the disruption in service. There were also things said about Comcast customers being the main users who had trouble with the lag, rubber-banding, SNR's, disconnections, and downright not even being able to get past (or to) the character selection screen.

I'm relieved to say that, at least where I'm at, this problem has gone away, at least for the moment. But there was at least a 24 hour period there where I could not open the launcher, at all, nor could I try and bypass it for any better results. This kind of thing happens quite often these days, but in my experience at least, it hasn't lasted quite as long as this. Once the problem 'seemed' to go away, there wasn't even an ounce of lag in game for me, and I played for about three hours. Keep in mind that this is the exception and not the rule.

In at least this most recent case of lag and SNRs and such, it doesn't appear to be Cryptic/PWE exclusively. Though there are still lag issues with the command specialization tree, much of what's going on might sometimes be better attributed to that old adage, $4!$ happens. In this case, it appears that some of it may have been the Level 3 blackout, some may have been Comcast, and some could have been ... well, who knows. Cryptic has been hard at work (sleep? j/k) attempting to clear up some of the ability-associated lag, although that seems to have had undesired effects with each patch. I use the word 'seems' a lot, as I don't know for sure what's going on. I'd expect a few more ability-related lag fixes in the next few patches, along with some graphics-related fixes that are currently on the Tribble server.

I was relieved that the problem had, at least temporarily, gone away as the game is somewhat about Star Trek, and I know some people who play it a bit. The grinding, lag, and other parts that aren't quite so appealing I try to punch through and make the best of, but this last bit of lag and no server responses whatsoever have been a wee bit frustrating.
 

Majestic

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Part of it appeared to be due to the Level 3 blackout, although there were those posts out there (on the STO and Neverwinter forums) that seemed to contradict the idea that this was the full cause of the disruption in service.

From experience Cryptic/PWE lies to it's customers they do it on a regular basis. Take whatever they say with a gain of salt.

Most likely it's the lack of sufficient resources and maintenance on their servers. Down times and crashes like this is usually on their end and usually a result of them not prepared to put the required work and money into their servers as it doesn't make them money like a new overpriced ship does.
 

Elrond

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From experience Cryptic/PWE lies to it's customers they do it on a regular basis. Take whatever they say with a gain of salt.

Most likely it's the lack of sufficient resources and maintenance on their servers. Down times and crashes like this is usually on their end and usually a result of them not prepared to put the required work and money into their servers as it doesn't make them money like a new overpriced ship does.

What respectable company out there doesn't lie to support its bottom line? xD

The moment they announced the addition of new abilities (Command, etc) was the moment I realized the game was going to go from being somewhat laggy and buggy to being really laggy and buggy. The engine can't support all these abilities. It's outdated sauce. The load on their servers is going to be tremendous.

But, besides that, the reason I mentioned Level 3 Comm and so forth was because some people were able to get on STO during some of its most significant blackouts and some weren't. What that means is that in those cases, it was not on Cryptic/PWE's end, nor was it on the players end, but something, some outage, in between. It does appear to fit the facts consistently. But hey, what do I know?

I know that I don't know what's going on behind the scenes, but that we have a bit of evidence that fit at least some of what we've heard. Krause, who I talk to on TeamSpeak, was able to get on STO when I wasn't, and vice-versa. There were those who posted on the forums who said they were able to access the game, no problem; meanwhile, there were others who could not. Of course there is the problem with bridge officer abilities, particularly the command ones, and the lag I have gotten lately was much the same as what happens when some abilities from the command tree are used. That last bit seems to indicate that in both cases, we may have been dealing with servers overloading. Wouldn't surprise me.

I'd stand with the idea of PWE/Cryptic being the culprit for lag 90% or more of the time. Not a fanboy of any institution or group. When Cryptic makes a mistake, which is pretty often honestly, I criticize them for what they are doing wrong. When they actually make a decision that's sound and the implementation is actually solid (right, when has that happened lately?) then I wonder if I've gotten sucked into an alternate timeline/reality/universe. Only in another universe or reality would that be possible xD.

Apologies in advance for double-post, but it's been confirmed that CogentCo was the source of the weekend lag problems.
 
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CABAL

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Apologies in advance for double-post, but it's been confirmed that CogentCo was the source of the weekend lag problems.
Annoying, but at least we know what happened.
 

Elrond

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Couldn't do anything about the double post, edit time had expired by that time. One of the things I always try to avoid at all possible costs is double-posting as it can come across as spam. But yeah, CogentCo was at it again. That was the thing I thought it was initially, then the whole Level 3 Communications outage sort of served as a distraction from what was actually happening.

The Crystalline Cataclysm event has been extended to September 7, so yay! :D
 
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