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Thunderfoot's A2 Pics

CptBenSisko

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2 Feb 2010
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hrrmm...whos TOS Enterprise is that LOLOLOL Nice to see the amazing Thunderfoot using MY ship in a screenie!!! Fantastic!!
 
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thunderfoot

Deleted Due to Inactivity
Former MSFC Member
Thanks, guys. Jet's take on TMP era Terran Empire ships is bloody brilliant. 'Understated' can be elegantly lethal. Then, Sisko posted a pic of his upcoming release and it got me to thinking. I debated for a bit, then thought, "Whyever not?."
 

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Straxus

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That looks great! I love seeing Mirror universe versions of fed ships!
 
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thunderfoot

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Former MSFC Member
And then I thought, "Naah! They're Terran. They're supposed to be off their chain and out of control. No way ever would someone from a culture like this do anything in half measures, rofl.
 

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kjc733

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Now THAT is a mirror universe starship. It has that right air of menace about it that the original Connie just cannot match (she's just too elegant to look scary).
 
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thunderfoot

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Former MSFC Member
Thanks, guys. Much appreciated. Sent these off to Jetfreak via email. Who knows maybe he'll tweak them and then re release them in the next installment of his re texture packs (Hint? Who? Me? I would never do such a thing!)
 

CptBenSisko

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Im so glad there are people willing to still put 'NCC' on mirror universe ships instead of ICC it looks sooo lame when people do that.. Good stuff Thunderfoot!! Keep it up!
 

Chiletrek

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Hello:
The ship surely looks spooky, but that is the idea of evil Terran ships, to cause fear on it's enemies. And you did a great job, Ilove the red-ish letters instead of black too.
 
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thunderfoot

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Former MSFC Member
Moar Terrans. Hey! Waitaminnit! This looks familiar for some reason. Can't quite place my finger on it. Something about a Genesis doohickey and the Klingons are trying to steal it...
 

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Chiletrek

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Hello:
This is almost like "The Hunt for Spock" instead of "The Search for Spock".

Very nice pics, I like how you are able to position the models the way you want them to be. Nice!.
 

CABAL

<< ■ II ▶ >>
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This is almost like "The Hunt for Spock" instead of "The Search for Spock".
:lol:

Mirror Universe Enterprise... I think I'll call it teh Ebilprise!

Anyway, cool pics!:thumbsup:
 

Jetfreak

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Hehe, Styles is going to have a field day! :thumbsup:
 
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thunderfoot

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Former MSFC Member
Actually, the line, "Kirk? If you do this you'll never sit in the Big Chair again." popped into my head from the movie as I was tweaking the Terran Excelsior textures.
 
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thunderfoot

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Former MSFC Member
The Empress' new clothes, lol.
 

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Chiletrek

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Hello:
The red-ish coloured texts look very nice in evil Mirror-universe ships. I am happy to see how clean the modified textures look:thumbsup:.
 

Majestic

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Im so glad there are people willing to still put 'NCC' on mirror universe ships instead of ICC it looks sooo lame when people do that.. Good stuff Thunderfoot!! Keep it up!

Well you won't like me, I put ICC as I think Imperial Construction Commission sounds better then Naval Construction Commission. That's what I am going to put if I get around to a YY Terran species.
 
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thunderfoot

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Former MSFC Member
Thanks for the kind words about my modest efforts, people. Actually, the 2d 'C' in either is supposed to stand for 'Contract', isn't it? lol. And there is plenty of interpretation room to satisfy everyone. I did this one because I had a sense of having left something out. This is Merough's JJprise, and I'd not seen anyone refer to the ENT Mirror Universe either. Upon viewing it, I find JJprise just lacks a sense of evilness. To put it mildly, it is a little too bland to be bad, I think. Gabe Koerner's Alternate Enterprise comes across as much more dark and brooding.
 

Majestic

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Thanks for the kind words about my modest efforts, people. Actually, the 2d 'C' in either is supposed to stand for 'Contract', isn't it? lol.

It could be, I could've gotten it wrong, I don't think it was ever stated on screen to my knowledge which it was.

I agree the ARConstitution doesn't have the evil effect like Gabe's version. :)
 

Starfox1701

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No "cannon" on Screen explanation is ever given. Gene ways said to consider them like the Tail Numbers on airplains. In general they are considered to be the following

NCC = Naval Construction Contract
NX = Naval Experament
NAR = Naval Auxsilery & Reserves
 
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thunderfoot

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Former MSFC Member
Thanks for the clarification. I now present..."What the Empress wears for Casual Friday", lol
 

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Chiletrek

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Hello:
It looks very cool:).
 
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thunderfoot

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Haven't done any of these in awhile...
 

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Styer_Crisis

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Ok....... WOW.... Just plain WOW. I think i just spent an hour and a half looking through your pics, these are just stellar. And i REALLY like the dominion one on page 66. that is just epic.:excited:
 

Chiletrek

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Hello:
That was a very nice sequence of pics! Nice to see you doing those again :excited:.
 
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thunderfoot

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Former MSFC Member
Thanks for all the support, people. I am trying to raise the bar on my pic taking skill set. Maybe one day I can achieve what I have come to term...

The Jetfreak Effect. :lol2:

Y'all know what I am talking of. You come to the forum. You see that Jet has posted a new pic. You click on the post. And...you sit there in slack jawed amazement as you forget to breathe while drooling over his latest epically epic screen shot.

Anyways, I was lurking over at FleetOps earlier this week and trawling the boards to see what new and interesting ideas people had come up with when I ran across a thread started by my brand new BFF - Okra! :clap::clap::clap:
Yeah I know I left the "T" off. But my version of his username fits his/her/its? personality just ever so much better. So, he was trying once again to equate a code posting in a thread to a full blown TC mod and this time it was a way to make the AI, I believe the phrase he used was, 'less spammy'. I was confused at first because he/she/it and 'spam' are almost as tight as he/she/it and 'troll' are from what I've seen over there. He was very proud of changing these two variables in the RTS file and was trying very hard to get others to try it out for him and then tell him how wonderful he/she/it is for coming up with such an amazingly brilliant idea.

Have to admit I may owe Ol' Okra for something here. Much as it may pain people to read this(Auuuggghhh! My eyes!!) I went looking at a few things and then did some serious thinking. That's where the smoke smell is coming from. Trawled the FleetOps boards some more and found where Doca and Optec and Co. do have intentions of redoing the AI but this is waay down on the priorities list. Completely understandable and laudable. The primary raison d'etre for FleetOps is online multiplayer. The stock AI is fine to practice against and work up new ideas. But why not have something which can really do some serious harm to your psyche for the 'puter to use? Something which will make you ALT-F4 to the desktop and hurl your laptop across the room in mindless gibbering fear? An AI which will cause you to spend large sums of money with therapists to restore your sense of self worth? Abso-freaking-lutely, Man!

First off, people should understand the AI uses two files to create the hapless targets you devastate with impunity during a comp stomp. The first is the buildList file which determines what the AI can build how many and it what order. The second is the AIP file. This tells the AI how to use what it is building and where to use it. The AIPs in ImpSPCam v2.0 should be a straight swap into FO for the Stock ones already there. The usage of specials and a few other things ought to be addressed, sure. But if you want an AI which is more aggressive and will do some surprising things during a comp stomp they should fit the bill nicely. I haven't tried this yet for myself but it ought to work or at the very least not CTD your game.

But wait, there's more! I am thinking of working up avatar specific buildLists for FO. Since one of the parameters of the AIPs is to tell the AI how long to use a specific AIP and buildList and then switch to another random one, it needs buildLists specific to the avatar so the game does not crash. Lastly, since FO is much more complex the AIPs themselves need to be more ruthless by at least an order of magnitude. Easy enough to do. Only hard part is making them almost invincible instead of completely invincible. Trying to set something at only 95% of Godlike Omniscience is a little challenging but not impossible.

See?
 

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Majestic

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Yeah he is a pain in the butt, but he is the Majestic of Flops, a pain in the butt but one everyone puts up with.

Yes they have done a lot and are brining in a lot of new ideas, like the multipule mod support in one install is one of the best in my opinion.

Do I see borgs, attacking Feds? It's Wolf 359 all over again, just with Spheres and Adaptors. :thumbsup:
 
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thunderfoot

Deleted Due to Inactivity
Former MSFC Member
Actually, this is near Regula during Fed SP Mission 01 about five minutes into the scenario with the AI set to Medium. I am adjusting the parameters and triggers in the AIPs to be more challenging. The fleet attacking Ent-E swooped in, shot up the mining platform, and swooped out. I moved Ent-E up to Regula as a guard and the Borg fleet came back about 30 seconds later. There was another fleet holding off the two swarms of Defiants I had spammed and I did not arrive in time to rescue Ent-E.

BTW, no one around here 'puts up' with you. Okra is basing far too many opinions on far too little knowledge. Then, he trolls everyone else at the slightest excuse while crying publicly about it when people the same thing to him or when they call him out after he oh-so-successfully displays his lack of knowledge on almost every subject one can think of. You have never done any of this.

I want a new chew toy, Boss. Can we let Okra into MSFC? Puh-WEEESE? *Sets phasers on "Bambi-Eyes"* (j/k, lmao. This oughta get mah sorry butt listed in the Community Quotes thread at last.)
 
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