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Hi Jet. This is something I found while making the Upgrade Project mod and Blade helped me find it. You have to put the following two lines in your craft.odf and station.odf:Little help here folks, I'm editing my build of STA2 Classic and the Romulan Warbird SP weapon is missing its flare sprite. Any ideas what's the missing .tga file?
ShieldAdd = "Wshldadd"
ShieldSub = "Wshldsub"
I remember, FO scales the model differently to make the sprite effects work right. You can take a stock A2 shield model and put an invisible polygon shell around it that goes twice as far from 0,0,0 in every direction to make it scale properly. So if the furthest part of the shield mesh on the X axis reaches to 5,0,0 you'll want the shell to reach to 10,0,0. And only the furthest point on each axis is relevant so you can get away with a lot fewer polygons than the shield model itself.
I hope that made sense.
Thanks Jet. I'll check these out.Thanks Rifraf, that solved the problem. You're right about the bigly shields though, a minor but annoying visual boo boo.
Regardless, I tried bypassing the textures by making them as subdued as possible. Same for the Sovereign Corbomite. TGA's attached if you want to scope em out.