Phantom
Cadet Junior
- Joined
- 26 Jul 2018
- Messages
- 63
- Age
- 39
Hi guys,
Okay, long hiatus... but with stuff going on outside of the Armada and hobbiest world (some of us are married with kids now! how crazy is that! some of us were teens when we started making this close to 16 years ago!)
Future Tense for me, along with a lot of other stuff were halted and mothballed. The team disbanded and went about their own paths. After elements in life forced me to rethink what I've done and after a bit of soul searching I came to the realization that when I start big projects, something happens and it never gets finished.... Future Tense being a prime example.
That said I contacted some of the old team members and we're proud to say... we're back!
This Future Tense will be different from the previous one - that was, well a mess. We kept adding, bug fixing... no public releases or anything to keep you guys interested other than pretty pictures and promises of a grand release.
So changes....
When we were modding we kept finding new things to play with, and the MOD kind of lost it's way, we had 47+ Federation units, 9 races, Massive maps inspired from the likes of Star Trek Voyager / Enterprise / DS9 / TNG and the Original Series.
We spent a few hours simplifying it, consider what to drop, what to keep, what to add and organising a vision for Future Tense. The Federation List has been halfed, the Borg AI programming is going to make you think twice before taking on a cube and we have something special planned for the others.
GREAT NEWS TOO! Stuff dropped from Future Tense and older versions of ships that get a face lift... WILL see a Public Release! Dates TBC for now.
Watch this space!
Okay, long hiatus... but with stuff going on outside of the Armada and hobbiest world (some of us are married with kids now! how crazy is that! some of us were teens when we started making this close to 16 years ago!)
Future Tense for me, along with a lot of other stuff were halted and mothballed. The team disbanded and went about their own paths. After elements in life forced me to rethink what I've done and after a bit of soul searching I came to the realization that when I start big projects, something happens and it never gets finished.... Future Tense being a prime example.
That said I contacted some of the old team members and we're proud to say... we're back!
This Future Tense will be different from the previous one - that was, well a mess. We kept adding, bug fixing... no public releases or anything to keep you guys interested other than pretty pictures and promises of a grand release.
So changes....
When we were modding we kept finding new things to play with, and the MOD kind of lost it's way, we had 47+ Federation units, 9 races, Massive maps inspired from the likes of Star Trek Voyager / Enterprise / DS9 / TNG and the Original Series.
We spent a few hours simplifying it, consider what to drop, what to keep, what to add and organising a vision for Future Tense. The Federation List has been halfed, the Borg AI programming is going to make you think twice before taking on a cube and we have something special planned for the others.
GREAT NEWS TOO! Stuff dropped from Future Tense and older versions of ships that get a face lift... WILL see a Public Release! Dates TBC for now.
Watch this space!