• Hello and welcome to MSFC. We are a small and close knitted community who specialises in modding the game Star Trek Armada 2 and the Fleet Operations modification, however we have an open field for discussing a number of topics including movies, real life events and everything in-between.

    Being such a close community, we do have some restrictions, including all users required to be registered before being able to post as well as all members requiring to have participated in the community for sometime before being able to download our modding files to name the main ones. This is done for both the protection of our members and to encourage new members to get involved with the community. We also require all new registrations to first be authorised by an Administrator and to also have an active and confirmed email account.

    We have a policy of fairness and a non harassment environment, with the staff quick to act on the rare occasion of when this policy is breached. Feel free to register and join our community.

[WIP] Chiletrek's back into modding? o_O

Chiletrek

Warriors from Fluidic Space
Staff member
Forum Moderator
Toaster
Joined
22 Oct 2006
Messages
3,477
Age
42
Hello:
thats different
Yeah! AtolmAzel and I have been coming and going with ideas to reimagine the Invid from Robotech, so they now have a proper fleet instead of just relying on swarms of mechas.
 

Terra_Inc

MSFC's Cheshire Cat
Staff member
Site Manager
Necromancer/Troll hunter
Kitten Commander
Joined
16 Dec 2009
Messages
3,137
Age
34
I like how these are vaguely organic looking, and yet clearly identifiable as space ships.
 

Chiletrek

Warriors from Fluidic Space
Staff member
Forum Moderator
Toaster
Joined
22 Oct 2006
Messages
3,477
Age
42
Hello:
I like how these are vaguely organic looking, and yet clearly identifiable as space ships.
Thanks! I think that was the general idea, and just like the previous ones, I hope future ships I'll build might also get those same vibes :) .
Since these ships have a brain-computer, they act pretty much like living ships.
 

Chiletrek

Warriors from Fluidic Space
Staff member
Forum Moderator
Toaster
Joined
22 Oct 2006
Messages
3,477
Age
42
Hello:
This is my interpretation of Species 8472 based on the few episodes they appeared on and extrapolating from "Star Trek: Armada 2":

After the truce between Starfleet and Species 8472 there is now so much new information that became freely available about this species. Species 8472 is actually two types of organisms that work as one in a very advanced type of symbiosis: The Bioships that can freely navigate Fluidic Space and the tripedal "Pilots" that handle every system/organ from inside. There is no information available as to when or why this happened, but the bioship and it's pilot minds are separated but act as one. The number of "pilots" a bioship needs depend on the type.

The way Species 8472 organize can only be compared and be analogous to termite colonies, a species from Earth that mastered agriculture dozens of millions of years ago. And, in a similar way, the bioships can be separated between a Warrior Caste and a Worker Caste.

Each caste of bioships have members of different sizes and even specialization, and they fill distinctive roles: The workers gather and distribute resources, help mantain other bioships and can even become supplementary reproductives, but they are unarmed. While the warriors have no qualms in giving their lives for the protection of fellow colony siblings and their parents, members of the warrior caste are peaceful when things are quiet, but when a threat appears they'll show unparallel ferocity.

As mentioned before, Species 8472 organize in colonies that settle in different regions. For a new colony to start, a Royal Warrior and a Royal Worker are needed to meet and they become partners for life, they represent the largest bioships from each caste and are genetically designed to be the main reproductives for new colonies.

Here are the preview renders of the two Species 8472 Royals:
8472 royals render.png

1) The Royal Worker, otherwise known as the Mothership, has the role of creating the larvae for every bioship and biostations in the new colony. As a member of the Worker Caste, it is unarmed and needs to be defended. The Mothership has a small community of "pilots" and can also incubate new ones in preparation to join them to every new bioship as they grow.

2) The Royal Warrior, otherwise known as the Fathership, has the role of defending it's partner and the fledgeling colony. It is armed with three starbase-grade pulse weapons and a heavy beam weapon. The Fathership also has a small community of "pilots".

The idea of the Royals having communities of "pilots" help the species with genetic variety, as the newly grown bioships and their "pilots" are, by old means, the children of their Royal parents.

The Royal Warrior/Fathership was made by me based on a designed by @Epytron_Omega .
 

Terra_Inc

MSFC's Cheshire Cat
Staff member
Site Manager
Necromancer/Troll hunter
Kitten Commander
Joined
16 Dec 2009
Messages
3,137
Age
34
Chile, those are awesome. Great designs, great models and textures. I love the idea of having a Mother type organism for both the 8472 castes, and having a pair of those at the center of each colony mirrors real life biology in a really cool and interesting way. Great work! :thumbsup:
 

Chiletrek

Warriors from Fluidic Space
Staff member
Forum Moderator
Toaster
Joined
22 Oct 2006
Messages
3,477
Age
42
Hello:
Chile, those are awesome. Great designs, great models and textures. I love the idea of having a Mother type organism for both the 8472 castes, and having a pair of those at the center of each colony mirrors real life biology in a really cool and interesting way. Great work! :thumbsup:
Thank you very much! :excited: . Since the game had that mechanic that you can also grow ships that I've decided to give a step further, and while the Mothership is my design, the fathership was made thanks to one of EO's designs as I had some discussions with him about 8472.

I also hopw that with the new scaling they will not look overly huge ingame, so having two Mother type organisms will not clutter your side of the map.
 

Chiletrek

Warriors from Fluidic Space
Staff member
Forum Moderator
Toaster
Joined
22 Oct 2006
Messages
3,477
Age
42
Hello. For some reason I forgot to post this one ages ago:
These are renders of my interpretation of another modified version of Rendilli's famous Dreadnaught class Heavy Cruiser, the Assault Frigate.
Rendili Dreadnaught class variant 2 Assault.png
The Assault Frigate was a rare variant created originally by some Rebel Cells during the Imperial era, basically adding the extra engines from the Light Frigate variant and a couple of extra turbolaser blisters. It makes the ship a bit faster and agile than the standard Dreadnaught, but it's added defenses made it quite the good heavy hitter.

Since the New Republic got their own "Dreadnaught" with the Champion class heavy cruiser, Rendilli got the permission to sell their new version of the Dreadnaught alongside the variants to Local Government Forces and compete directly with Corellia, keeping Galactic economy very busy and active.
 

Terra_Inc

MSFC's Cheshire Cat
Staff member
Site Manager
Necromancer/Troll hunter
Kitten Commander
Joined
16 Dec 2009
Messages
3,137
Age
34
It looks really good, Chile. :thumbsup:
 

Chiletrek

Warriors from Fluidic Space
Staff member
Forum Moderator
Toaster
Joined
22 Oct 2006
Messages
3,477
Age
42
Hello:
It looks really good, Chile. :thumbsup:
Thank you very much!

Even my DA exploded with 130+ notification of mass-faving of my Star Wars stuff. It sure seems people like when I post Star Wars ships.
 

Chiletrek

Warriors from Fluidic Space
Staff member
Forum Moderator
Toaster
Joined
22 Oct 2006
Messages
3,477
Age
42
Hello:
These are renders of my reimagined and redesigned F-302 Starhawk fighter for the Tau'ri in my Stargate AU:
Tau'ri F-302 render.png
After some years of studying Goa'uld technology, and with assistance of the Tok'ra and Rebel Jaffa (before they gained their freedom and formed their own government), the Tau'ri started building their own crafts for the defense of Earth and for humanity's plans of properly exploring the galaxy. One of the first real good results was the F-302 fighter, a 9.144 meters lenght single-seat fighter with computer assistance, although the back of the cockpit can open to allow for a second person to get in for some missions (thanks to "Macross II: Lovers Again" for the idea).

The fighter is armed with two cannons and can carry up to 4 large missiles. It is fueled with liquid naquadah, build with new materials, and is designed to be very nimble and speedy, making it even capable of reaching outer space from an Earth-sized planetary surface.

Another feature is it's way to fold it's wings, something Earth fighters have been capable of for decades, making the F-302 a very compact fighter and quite the space-saver for the space cruisers' hangars the Tau'ri will develop thanks to this fighter and the Proteus project.
 

Hath

The COON !!!
Leader of the Trash Panda Horde
Joined
6 Mar 2019
Messages
780
Hey Chile. Nicely done on the 302!
A few random thoughts. Have you considered adding an internal rotary missile launcher? More missiles on the wings? An Asgard beam weapon? I always thought the 302 was way under gunned. Shields? Couldn't the 302 be launched with the wings folded from the 304's and then have their wings unfold? Time saver. They are in space after all.
 

Chiletrek

Warriors from Fluidic Space
Staff member
Forum Moderator
Toaster
Joined
22 Oct 2006
Messages
3,477
Age
42
Hello:
Hey Chile. Nicely done on the 302!
A few random thoughts. Have you considered adding an internal rotary missile launcher? More missiles on the wings? An Asgard beam weapon? I always thought the 302 was way under gunned. Shields? Couldn't the 302 be launched with the wings folded from the 304's and then have their wings unfold? Time saver. They are in space after all.
Thank you very much!
The fighter is rather small as it is, so it's 2 pew-pew guns and the missiles are like what you see (so like in the canon). I think I once read the AIM 120A air-to-air missile design used for the F-302's missiles was going to be replaced by another missile design, more modern and smaller, so perhaps that could do it.

In fact that is my idea, the fighter departs with folded wings and, once out, it will quickly and easily deploy them, in fact that can be done ingame too! In the same way I used to be able to make Puddle Jumpers to deploy it's engine and drone bays and the Goa'uld Cheops class pyramid to open-up.

We do know adding Asgard weaponry to smaller crafts has been considered, but I am not sure if I would that... yet, but we'll see ;) .
 

Hath

The COON !!!
Leader of the Trash Panda Horde
Joined
6 Mar 2019
Messages
780
Warning the racoon had more thoughts! Ya I know Dangerous! :lol2:

How about a wrath pulse weapon?
And a puddlejumper drone launcher?
 

Chiletrek

Warriors from Fluidic Space
Staff member
Forum Moderator
Toaster
Joined
22 Oct 2006
Messages
3,477
Age
42
Warning the racoon had more thoughts! Ya I know Dangerous! :lol2:

How about a wrath pulse weapon?
And a puddlejumper drone launcher?
Be careful, thinking people are dangerous indeed, and that means you'll need more freedom!
Freedom.png... :lol2:
I have been wanting to build Wraith ships, but I am not sure if we actually can with Milkshape, although to rebuild the battlestar Galactia kind of gave me some ideas.

As for Drones, I mean, modding-wise we can, but lore-wise is another thing.
 

Terra_Inc

MSFC's Cheshire Cat
Staff member
Site Manager
Necromancer/Troll hunter
Kitten Commander
Joined
16 Dec 2009
Messages
3,137
Age
34
Great work on the F-302 Chile, I love the details and the included missiles. The folding wings look cool and practical as well.
 

Chiletrek

Warriors from Fluidic Space
Staff member
Forum Moderator
Toaster
Joined
22 Oct 2006
Messages
3,477
Age
42
Hello:
Thank you very much! The folding wings was the very base of my reimagination of this fighter, and then I made some other changes here and there. I am very glad it works!
 

Chiletrek

Warriors from Fluidic Space
Staff member
Forum Moderator
Toaster
Joined
22 Oct 2006
Messages
3,477
Age
42
Hello:
These are renders of the B-212 Star Spirit bomber for the Tau'ri in my Stargate AU:
Tau'ri B-212 render.png
While the F-302 is an excellent fighter and interceptor, they are not really capable of delivering larger payloads onto enemy targets in the same capacity the Al'kesh can, although without the need to carry troops. With that in mind, engineerers expanded the idea of the F-302 and inspired by the B-2 Spirit bomber design they created the B-212 Star Spirit. At 13.07592 meters in length, this bomber has a large hold for tactical devices and many hardpoints for wing-mounted missiles if the need arises or if the mission calls for it. The bomber requieres 2 people to operate: a pilot and the bombardier.

But even with it's folding wings, the B-212 Star Spirit is quite large, so it can only be taken in the hangar bays of larger Tau'ri ships, specially the newly developped -REDACTED- class Fleet Carrier. There is also a plan to fit the B-212 Star Spirit with an hyperdrive, in the same way of the Tel'tak and Ancient Puddle Jumpers.
 

Terra_Inc

MSFC's Cheshire Cat
Staff member
Site Manager
Necromancer/Troll hunter
Kitten Commander
Joined
16 Dec 2009
Messages
3,137
Age
34
That is an awesome design Chile. :thumbsup:
 

Hath

The COON !!!
Leader of the Trash Panda Horde
Joined
6 Mar 2019
Messages
780
Beautiful design Chile! I'm digging the "tactical devices"! ;)
 

Chiletrek

Warriors from Fluidic Space
Staff member
Forum Moderator
Toaster
Joined
22 Oct 2006
Messages
3,477
Age
42
Hello:
Beautiful design Chile! I'm digging the "tactical devices"! ;)
Thank you very much! :excited: . Well, Ithink it was about time they finally get new goodies ;)
 

Chiletrek

Warriors from Fluidic Space
Staff member
Forum Moderator
Toaster
Joined
22 Oct 2006
Messages
3,477
Age
42
Hello:
These are renders of the Tau'ri Argus class frigate for my Stargate AU. This design was created by AtolmAzel:
Tau'ri FF-502 render.png
Born as the need to diversify the fleet became apparent, specially to screen friendly ships and stations from enemy fighters and bombers. For those reasons the Argus was designed to be a small frigate with speed as it's best asset. Armed with 10 defensive cannons, 5 missile silos and protected with moderate shielding, the Argus is easy to build and mantain, so it is now common to see then in small groups.
 

Chiletrek

Warriors from Fluidic Space
Staff member
Forum Moderator
Toaster
Joined
22 Oct 2006
Messages
3,477
Age
42
Hello:
I need to post more often, hehehehe, I have been sidetracking with some new BSG models as do have to remake them all too. But at least I know have back the Cylon Baseship, the Galactica, Jupiter class, including some of my custom versions, and the Berzerk class.
 

Chiletrek

Warriors from Fluidic Space
Staff member
Forum Moderator
Toaster
Joined
22 Oct 2006
Messages
3,477
Age
42
Hello:
It is not much but here are some pics:
- Lynx class destroyer: A First Cylon War era ship designed to bring the firepower a Battlestar can't. This is a rebuild of a kitbash I made back in 2008 for the defunct "Battlestar Armada" mod.
Colonial (RDM) Destroyer Lynx pic 01a.pngColonial (RDM) Destroyer Lynx pic 02a.pngColonial (RDM) Destroyer Lynx pic 03a.pngColonial (RDM) Destroyer Lynx pic 04a.pngColonial (RDM) Destroyer Lynx pic 05a.pngColonial (RDM) Destroyer Lynx pic 06a.pngColonial (RDM) Destroyer Lynx pic 07a.pngColonial (RDM) Destroyer Lynx pic 08a.png
- Here is the two turrets I've made so far for the Colonials:
Colonial (RDM) Turrets1 pic 01.pngColonial (RDM) Turrets1 pic 02.pngColonial (RDM) Turrets1 pic 03.pngColonial (RDM) Turrets1 pic 04.png
The large one is the one from canon, the small one is used on the Berzerk, which I already remade and has many variants now :) .
 

Hath

The COON !!!
Leader of the Trash Panda Horde
Joined
6 Mar 2019
Messages
780
"Not much" you say? I beg to differ that ship is great! :thumbsup:
 

Starfox1701

Master of the Arwing
Warrant Officer
Joined
29 Jan 2008
Messages
2,560
Age
47
Reminds me of a Battlenova
 

Attachments

  • battlenova_modern_nfv1.pdf
    56 KB · Views: 2

MarKenn

Cadet Freshman
Joined
13 Aug 2015
Messages
16
Age
39
So great to see members of the original community are still having fun creating content around this game franchise.
 

Chiletrek

Warriors from Fluidic Space
Staff member
Forum Moderator
Toaster
Joined
22 Oct 2006
Messages
3,477
Age
42
Hello:
"Not much" you say? I beg to differ that ship is great! :thumbsup:
Thank you very much! :excited:, that ship I kitbashed so long ago has always been a fav of mine,I am very happy I was now able to make a proper model of it.
Reminds me of a Battlenova
Thanks! And that is because I did make a RDM Battlenova in 2008 too, but I felt Colonials would need a smaller ship that could actually be build in numbers, so I made the Lynx :) . Do you think I should try to make a new Battlenova too?
So great to see members of the original community are still having fun creating content around this game franchise.
I am very happy to still be around indeed. Thank you for the comment!
 

Chiletrek

Warriors from Fluidic Space
Staff member
Forum Moderator
Toaster
Joined
22 Oct 2006
Messages
3,477
Age
42
Hello:
These renders are from my own interpretation of the Cylon Cerberus class carrier, the design coming from the game "Battlestar Galactica: Deadlock".
Cylon (RDM) FCW Carrier render.png
During the First Cylon War, the Hades class basestar was almost unrivaled in firepower and carrying capacity, but they weren't many of that class of ship so they cannot be deployed everywhere, so the Cylons quickly realized the need for more classes of ships. The Cerberus is a 900 meters-lenght carrier, as such it only has armaments for self-defense, but it can carry a large ammount of Raiders, shuttles and other craft that can wreak havoc on Colonial ships and defenses, specially when used alongside other new classes of Cylon ships, like the Argos.

Unbeknownst to the Colonials, at one point after the Armistice was signed, a group of FCW-era Cylons broke away and wanted to start their own civilization and culture in emulation to humanity because they thought that is what God really intended them to be, but they were seen as a threat to Cavil, who had their extermination in his plans as well.
 

Starfox1701

Master of the Arwing
Warrant Officer
Joined
29 Jan 2008
Messages
2,560
Age
47
Hello:

Thank you very much! :excited:, that ship I kitbashed so long ago has always been a fav of mine,I am very happy I was now able to make a proper model of it.

Thanks! And that is because I did make a RDM Battlenova in 2008 too, but I felt Colonials would need a smaller ship that could actually be build in numbers, so I made the Lynx :) . Do you think I should try to make a new Battlenova too?

I am very happy to still be around indeed. Thank you for the comment!
Go for it I love the TOS BSG ships
 
Top