Important Note:
Make a backup of your existing files, because files in this folder will overwrite stock files!
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Credits:
As allways, thanks to Wrath of Achilles for his Texture Tutorial and Major A Payne for his SodTutorial.
All meshes, textures, etc are by me.
Federation Ship Names by Captain Maxwell.
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Please note:
I cannot be hold responsible for any damage or problems otherwise regarding this model.
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You may use this ship in your mod, just give credit where its due.
THIS MATERIAL IS NOT MADE OR SUPPORTED BY ACTIVISION.
Thank you for downloading.
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Installation instructions
Open the SOD folder -->
Put the sod files into the sod folder of Armada II. When prompted to overwrite, click 'yes'.
Open the ODF folder -->
Put the odf file into the odf ship folder of Armada II. When prompted to overwrite, click 'yes'.
Open the Texturefolder -->
put the tga into the texture RGB folder of Armada II. When prompted to overwrite, click 'yes'.
( I include the MS3D files for those who are interested.)
Open the Bitmaps folder -->
Open the Bitmaps folder of Armada II --> open Admiralslog --> open ShipImages and put the images there. When prompted to overwrite, click 'yes'.
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Open ARmada 2 ODF-folder --> open station folder
open fyard file
add under the list of builditems
buildItemXx = fnova ( The X stands for the next number on the list)
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Open techtree file
Open
tech1
under federation ships add:
fnova.odf 0 // heavy destroyer (nova class)
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Open
fulltech
add under federation:
fnova.odf 0
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Open Sprites --> open gui_global
find the lines:
# Federation build buttons
@reference=64
add below that list:
b_fnova gbfnova 0 0 64 64
then find:
# Federation Wireframes
@reference=256
delete the following lines:
fcruise3w1 fedwireframe01 0 192 48 48
fcruise3w2 fedwireframe01 48 192 48 48
fcruise3w3 fedwireframe01 96 192 48 48
fcruise3w4 fedwireframe01 144 192 48 48
fcruise3w5 fedwireframe01 192 192 48 48
next:
find the lines:
# Federation wireframes
@reference=128 (if not present, just add the reference)
add below that list:
fcruise3w1 wffcruise3 0 0 128 128
fnovaw1 wffnova 0 0 128 128
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That should do it.