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Cbattle cbattle2

A2 Cbattle cbattle2 1.0

No permission to download
This folder contains my version of the GalorII and KeldonII classes.
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The Cardassians realised their capital ships were no match for the Federation and Klingon battleships. With help of the Dominion
the new GalorII and KeldonII classes were designed. Altough they resembled the older classes on the outside, they were some 40%
larger and more powerful. The new ships turned out to be a match for their counterparts in Starfleet and the Klingon fleet.
The Keldon, carrying more firepower, has an heavy phasercannon on the superstructure.

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Looking for images, I lost count of all the sites, I searched and the images, I've studied. One website I'd like to mention:
"ex-astris-scientia.org/starship_database".
And above all, the people behind our own Armada 2 site.
Without their efforts, all this wouldn't be possible.
Important Note:
Make a backup of your existing files, because most files in this folder will overwrite the stock files!
Credits:
As allways, thanks to Wrath of Achilles for his Texture Tutorial and Major A Payne for his SodTutorial.
All meshes, textures, etc are by me.
The odf files are edited stock files.
Please note:
I cannot be hold responsible for any damage or problems otherwise regarding this model.

You may use this ship in your mod, just give credit where its do.

Thank you for downloading.
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Installation instructions
Open the SOD folder -->
Put the sod files into the sod folder of Armada II. When prompted to overwrite, click 'yes'.
Open the ODF folder --> Open shipsfolder
Copy and paste the ODF files into the ODF ship folder.When prompted to overwrite, click 'yes'.

Open the weapons ODF folder --> open the Phasers folder
Copy and paste put the phasers files in the phasers ODF folder of Armada II. When prompted to overwrite, click 'yes'.
Open the Texturefolder -->
put the tga into the texture RGB folder of Armada II. When prompted to overwrite, click 'yes'.
( I include the MS3D files for those who are interested.)
Open the Bitmaps folder -->
Open the Bitmaps folder of Armada II --> open Admiralslog --> open ShipImages and put the images there. When prompted to overwrite, click 'yes'.

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Open Sprites --> open gui_global

find the lines:
#Cardassian wireframes
@reference=256
delete the following lines:
cbattlew1 cardwireframe01 0 0 48 48
cbattlew2 cardwireframe01 48 0 48 48
cbattlew3 cardwireframe01 96 0 48 48
cbattlew4 cardwireframe01 144 0 48 48
cbattlew5 cardwireframe01 192 0 48 48
cbattle2w1 cardwireframe01 0 48 48 48
cbattle2w2 cardwireframe01 48 48 48 48
cbattle2w3 cardwireframe01 96 48 48 48
cbattle2w4 cardwireframe01 144 48 48 48
cbattle2w5 cardwireframe01 192 48 48 48
ckentarw1 cardwireframe04 0 96 48 48
ckentarw2 cardwireframe04 48 96 48 48
ckentarw3 cardwireframe04 96 96 48 48
ckentarw4 cardwireframe04 144 96 48 48
ckentarw5 cardwireframe04 192 96 48 48
then find:
@reference=128 (if not present, just add the reference)
add below that list:
cbattlew1 wfcbattle 0 0 128 128
cbattle2w1 wfcbattle2 0 0 128 128

ckentarw1 wfckentar 0 0 128 128
********************************************************************

That should do it!
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Author
Aad Moerman
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