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Argonaut Class

A2 Argonaut Class 1.0

No permission to download
This folder contains the Argonaut class and the Valkyrie class.
Starfleet Command, needing starships, capable to take on powerful enemy ships, like the Dominion warships.
Several designs were tested. One of these designs, that finally came into construction, became the Argonaut Class.
Although not widely used, the ships of this class performed very satisfactorily. Only 6 units were build.
The Argonaut carried fighters of the Valkyrie class.

Important Note:
Make a backup of your existing files, because files in this folder will overwrite stock files!
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Credits: Original design of the argonaut Class created by WileyCoyote for BC.
Thanks for letting me release it.
Mesh and textures are edited for Armada 2. The polycount is still high, but modern PC's can handle this.
SOD file, Wireframe and buildbutton by me.
ODF files are edited stock files.

As allways, thanks to Wrath of Achilles for his Texture Tutorial and Major A Payne for his SodTutorial.

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Please note:
I cannot be hold responsible for any damage or problems otherwise regarding this model.
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You may use this ship in your mod, just give credit where its due.
THIS MATERIAL IS NOT MADE OR SUPPORTED BY ACTIVISION.
Copyright notices:
Star Trek, Star Fleet Command, Star Trek: Deep Space Nine, Star Trek: The Next Generation,
Star Trek: Voyager (and the various logo devices used in them) are copyright
Paramount Pictures, as are the characters, related images, and sound from the productions.
Thank you for downloading.
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Installation instructions
Open the SOD folder -->
Put the sod files into the sod folder of Armada II. When prompted to overwrite, click 'yes'.
Open the ODF folder -->
Put the argonaut file into the odf ship folder of Armada II. When prompted to overwrite, click 'yes'.
Put the gffightersqd file into the odf special weapon folder of Armada II. When prompted to overwrite, click 'yes'.
Open the Texturefolder -->
put the tga into the texture RGB folder of Armada II. When prompted to overwrite, click 'yes'.
( I include the MS3D files for those who are interested.)
Open the Bitmaps folder -->
Open the Bitmaps folder of Armada II --> open Admiralslog --> open ShipImages and put the images there. When prompted to overwrite, click 'yes'.
**********************************************************
Open ARmada 2 ODF-folder --> open station folder
add under the list of builditems
buildItemXx = "fargonaut" ( The X stands for the next number on the list)

****************************************
Open techtree file
Open
tech1
under federation ships add:
fargonaut.odf 0 // carrier/battleship (argonaut class)
find the line:
// ***[ FEDERATION SPECIAL WEAPONS ]**************
add below:
gffightersqd.odf 0 // Fighter(Valkyrie class)
***************************************
Open
fulltech
add under the federation ships:
fargonaut.odf 0
add under the federation special weapons:
gffightersqd.odf 0
****************************************
Open Sprites --> open gui_global
find the lines:
# Federation build buttons
@reference=64
add below that list:
b_fargonaut gbfargonaut 0 0 64 64
find the lines:
# Special weapon buttons
look under
@reference=64
@tmaterial=interface
Add below this list:
b_gffightersqd gbfightsqd 0 0 64 64
next:
find the lines:
# Federation wireframes
@reference=128 (if not present, just add the reference)
add below that list:
fargonautw1 wffargonaut 0 0 128 128
********************************************************************

That should do it.
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Author
Aad Moerman
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