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[WIP] Z's Latest BSG Project.

Majestic

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That's a pretty decent first attempt, I know from experience how hard it can be sometimes to use another ships textures on a model, especially those rubbed Galactica BSG textures. It took me like 24-48 hours just to get the textures right on the Cygnus.

Pretty good mate. :clap:
 

Adm_Z

Gettin' down and GUI!
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Yeah, well I mostly just copyed small parts of yours to make ones that would fit for the new ship, and after several attempts I think this is my final. It looks pretty good to me and I don't want to over do it.:sweat:

Here is a familiar shot.
 

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Adm_Z

Gettin' down and GUI!
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Thanks.

I hope this doesn't count as spamming.:lol2:

Here are some shots of the Dockyard at it's hight of military production and service.
 

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Jetfreak

Filipino Expat
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Nice work man, the new stuff really helps the other classes have their own "identity". The rework of the Berserk is particularly sweet. :)
 

Adm_Z

Gettin' down and GUI!
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Thanks! I just got finished adding the civilian fleet, and while looking at the lighting, I noticed something in my military fleet. Maybe someone could fix it for me?:sweat:
 

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Chiletrek

Warriors from Fluidic Space
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Hello:
It is very cool that you have Kreeargh's Scorpion Fleetyards ingame, it sure adds a nice touch to the game, but I hope it is not causing you lags since it is high-poly.

University has been nightmarish for me lately, but since Score has not been very talktative I am planning to release the Battlestar Talos (designed by Iosys) maybe you can make some room for that ship in your fleetyards?
 

Adm_Z

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heck yeah.:yum:

the polys don't seem to cause a single problem in FO at the moment(I haven't blown it up yet though.) I am actually impressed because I thought it would be affected at least slightly.:)
 

Chiletrek

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Hello:
For some reason I think the FleetOps devs have managed to make the game been able to handle high-poly models far better than the original game can. But it might still have it's limits... still, it is nice to see I can have some of my ships in full details there woth no lags... I almost want to install FleetOps, hehehe :lol2:.

Can I ask what is the poly-count of the Fleetyards?
 

Adm_Z

Gettin' down and GUI!
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yeah, pretty steep, but like I said, no noticeable lag so far.

Would anyone volunteer to fix the material setting issue with the Colombia?:angel:
 

Adm_Z

Gettin' down and GUI!
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thats true. Hmm, i should probably get the ok from Maj first though.:sweat:
 

Avon

The older I get, the more I forget
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28 Dec 2006
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Send it my way if you like. Should be a 2 minute job:thumbsup:
 
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