Undying_Nephalim
Orange and Blue is too epic for you.
- Joined
- 29 Aug 2010
- Messages
- 258
- Age
- 33
Well it's been a bit over a month since I let Sigma out into the wild. I've started working on the campaign with megadroid, which leads me to this post. As those that played the last release might notice... many voiceovers are missing, particularly for the hero characters. Since I've not had much luck finding them on other sites, I figured a good place to look might be here on MSFC. If anyone is interested in doing voiceovers for Sigma I have a list here of what's needed:
V.R.A. Lines
The V.R.A. are all human, so you can use any accent you see fit for them.
m = male voice
f = female voice
V.R.A. Units
Primary HQ ( m )
Selected: "Everything is under control here."
Selected 2: "Fleet is ready for command."
HPcritical: *static* "We need to evac I repeat we need to evac!"
EnemyDetected: Enemy ships have been sighted."
Add-on: "Expanding base of operations."
Constructing unit: "Constructing Utility mainframe, command."
Decommission: "We'll clear the base commander."[/color]
Utility Chassis, Constructor, Mining ship, and Tug (m or f)
A nice and relaxed voice should work here. I want the Utility ships to sound like a true common worker is in command.
Selected: "Ready for orders HQ"
Selected2: "What needs to be constructed?"
Selected3: "What supply line do we follow today HQ?"
Selected4: "Salvage ship on standbye."
Selected5: "Any work for us HQ?"
Move: "Roger that HQ."
Move2: "Confirmed HQ."
Build: "Give us the materials and we'll put it together no problem."
Harvest: "The resources will be yours in no time HQ."
Tow ship: "We'll bring it back to base, HQ."
Repair: "We're taking fire HQ, requesting repairs."
HPcritical : "Uhhh HQ... we are screwed..."
Mining Base (m or f )
No particular voice style here, feel free to experiment
Selected: "Hello HQ."
Selected2: "Resources are scheduled to arrive sir."
Selected3: "We'll have processed resources ready in no time, HQ."
Add-on: "Expanding the Docking Bays."
Shipyard Mainframe (m or f )
No particular voice style here, feel free to experiment
Selected: "Good day HQ."
Selected2: "What shall we add to the fleet today?"
Build: "Order confirmed."
Add-on: "Expanding Production."
Destroyer (Bottlenose, Orca, and Urchin) (m or f)
An upbeat and "in-your-face" attitude would work well for the destroyer ships
Selected: "We're here HQ."
Selected2: "What needs to be done?"
Selected3: "Missiles on standby."
Selected4: "Artillery on standby."
Move: "Acknowledged HQ."
Move2: "On our way."
Attack: "Tracking Target."
Attack2: "They'll never know what hit them."
Repair: "Get this s**** pile back to base!"
HPcritical: "Oh ****..."
EnemyDetected: "Here come the aliens..."
Cruiser (Owl Missile Frigate, Peregrine Heavy Cruiser, and Albatross Carrier) (m or f )
A voice that sounds like your average military commander should work fine.
Selected: "Cruiser operational HQ."
Selected2: "All systems at the ready."
Selected3: "Missile bays loaded."
Selected4: "Fighter bays prepped and ready HQ."
Move: "Confirmed HQ."
Move2: "Roger that."
Attack: "Open fire!"
Attack2 "Target confirmed!"
Repair: "We need repairs immediately."
HPcritical: "We are taking a beating out here HQ!"
EnemyDetected: "Hostiles in-bound HQ..."
Battleship ( Rex, Raptor, and Pterodactyl) (m or f, preferably male)
A powerful and charismatic attitude would work well here
Selected: "I hear you HQ."
Selected2: "What are your orders?"
Move: "We'll be there momentarilly HQ."
Move2: "Another day in the V.R.A."
Attack: "So someone want's to play..."
Attack2: "They'll be dust in no time."
Repair: "We need to reload HQ."
HPcritical: "They've managed to beat us down HQ, requesting retreat!"
EnemyDetected: "Another fool enters the game."[/color]
Badger Science Vessel (m or f)
Selected: "Ready for recon duty HQ."
Selected2: "The enemy could be nearbye..."
Move: "Charting sector."
Move2: "We'll find the hostiles HQ."
Repair: "Looks like it's break time boys."
HPcritical: "They've found us HQ! We must retreat!"
EnemyDetected: "There's your target HQ."
Defense Grid Pylon (m or f)
Selected: "Defending the V.R.A."
Selected2: "Are they comming in for an attack HQ?"
Attack: "All hands focus fire!"
Attack2: "Don't let them through! Defend the base!"
Add-on: "The more guns the better."
V.R.A. Characters (If you wish to do the voices for main characters, please consider that I'll need to be in regular contact with you as the campaign progresses)
General Geon E. Mokbel (m)
The General needs to have a strong and charismatic voice. I don't want a stereotypical "tough-as-nails" grunt however.
Selected: "This is the General."
Selected2: "Give me the news."
Move: "Roger that."
Move2: "Confirmed"
Attack: "Let's show them who's boss."
Attack2: "They think they can take on my broadsides?"
Repair: "Where are the mechanics when you need them...?"
HPcritical: "Retreat? You gotta be kidding me..."
EnemyDetected: "Looks like this fight's about to get serious."
Green Alert: "Hold your fire"
Yellow Alert: "Keep those guns at the ready"
Red Alert: "I want every missile we got up their **** asses"
Admiral L. Willow (female)
Selected: "What needs to be done, HQ?"
Selected: "Admiral Luroy Willow standing by."
Move: "Let's get moving."
Move2: "Moving to target location, HQ."
Attack: "Looks like we are in agreement."
Attack2: "The insurgents will pay."
Repair: "Do we finally get some shore leave, HQ?"
HPcritical: "HQ we can't take many more hits!"
EnemyDetected: "Enemies sighted HQ, what are your orders?"
Green Alert: "Hold all fire"
Yellow Alert: "Things could go to hell very quick..."
Red Alert: "Unleash fire on sight"
Selected: "This is the Admiral speaking."
Selected: "Ready to bring chaos to order."
Move: "I wanted to go there anyway."
Move2: "I'll be there eventually."
Attack: "Those that do not join us will die."
Attack2: "Target locked, fire at will!"
Repair: "A vacation to the shipyards, oh boy..."
HPcritical: "I would say now is a good time to make a run for it..."
EnemyDetected: "Perhaps we can recruit these hostiles?"
Green Alert: "Perhaps they'll want to talk today"
Yellow Alert: "Keep our weapons hot boys"
Red Alert: "Let's show them who's got the bigger ship"
Capture1: "Well now look who's being careless."
Capture2: "Another ship to fuel the army. You'll have my thanks."
Capture3: "Well, well, well, what ship do we have here?"
Capture4: "You'd be surprised how easy it is to find these ships laying around."
Capture5: "One person's garbage is another person's war machine."
Zevestivan Lines
With the exception of Matriarch Kydora and Variuhn, all Zevestivan speak their native language. To get a feel for how their language sounds, contact me at undyingnephalim@yahoo.com and I will email you samples.
Construction Ship (m or f)
Something a little exciting, almost like the captain is happy to do his job.
Selected: "Memdark gordyak?"
Selected2: *snoring followed by waking up sounds*
Move: "eyet"
Move2: *grunt of aknowledgement*
Build: "Jek pridar"
Repair: "Nedok???"
HPcritical: *hysterical scream*
Mining Ship (m or f)
Mining is a job for the lesser educated Zevestivan, so a voice that sound unintelligent should work.
Selected: "Memdark gordyak?"
Selected2: "Nik ol?"
Move: "eyet"
Move2: "Vagras"
Harvest: "Kokltos shto taht!"
Repair: "Nedok pridar"
HPcritical: *panting*
Mining Dock(m or f)
Mining is a job for the lesser educated Zevestivan, so a voice that sound unintelligent should work.
Selected: "Keto!"
Selected2: "Nik ol nam?"
HPcritical: *loud screams*
Shipyard (m or f)
Feel free to experiment with this voice.
Selected: "Nam nam vorut?"
Selected 2: "Keko soto nam."
HPcritical: *static* "Okey ondar! Ondaaaaarrrr!!!"
Build: "Jek pridar!"
Frigate ( m or f )
Feel free to experiment with this one.
Selected: "Vwah?"
Selected2: "edirtar dorid"
Move: "eyet, eyet..."
Move2: *hums a random tune*
Attack: "Gondolasz!"
Attack2 "peo tokkkkk!"
Repair: "Sintario pridar! Pridar!"
HPcritical: *crying*
EnemyDetected: "Naiiireeeee...."
War Center (m or f)
I want a voice that sounds like an honorable warrior. Someone who's showing off basically.
Selected: "Meentor okt."
Selected2: "Veldess?"
Research: "nota nota...."
Large Shipyard (m or f)
Feel free to experiment with this one
Selected: "Kordotos?"
Selected 2: "Keko soto nam."
HPcritical: *static* *screams*
Build: "Jek pridar nomtoo"
Battleship (m or f)
I want the Battleship to sound very snooty, arrogant, and nonchalant.
Selected: "Nam nam?"
Selected2: "Jol ge vo shu?"
Move: "Dok shod eyet!"
Move2: "neyard ves!"
Attack: "Peo tok malruk!"
Attack2: "Hok bogfetsss"
Repair: "Vedi ses sintario"
HPcritical: *screaming*
EnemyDetected: "Gladistok nairee."
Dreadnaught (m or f)
Feel free to experiment with this one, though something strong and arrogant might work.
Selected: "Jol ge vo shu?"
Selected2: "edirtar dorid"
Move: "eyet, eyet..."
Move2: *hums a random tune*
Attack: *mwhahaha laugh*
Attack2 "peo tokkkkk!"
Repair: "Sintario pridar! Pridar!"
HPcritical: *crying*
EnemyDetected: "Naiiireeeee...." *laughter*
Advanced Tech Center (m or f)
Selected: "Egrekts set?"
Selected2: "Veldess pridar?"
Research: "pridar ektosz"
Disruptor Turret (m or f)
Selected: "Okos Eurokaahhhn"
Selected2: "Nordes peo tok?"
Attack: "Del des sed tary os!!!"
Attack2: "Peo tok nyd croos!"
Volley Turret (m or f)
Selected: "Nem tos tot"
Selected2: "Nordes peo tok?"
Attack: "Organt nol darz!"
Attack2: "Peo tok nyd croos!"
Zevestivan Character lines (If you wish to do the voices for main characters, please consider that I'll need to be in regular contact with you as the campaign progresses)
Matriarch Kydora ( f )
The Matriach is a tough one, and I'll be really harsh on who succeeds at getting the role. She has a split personality so something somewhat psychotic might suit her. For more info on her check out her wiki entry: Kydora - Sigma Wiki
Selected: "You speak to the Matriarch."
Selected2: "Where shall my will be spread?"
Move: "Dok shod eyet."
Move2: "Beargat neayard."
Attack: "None shall resist my will"
Attack2: "Pea tok, nead gar!"
Repair: "One cannot fight all battles..."
HPcritical: "Veeridok sept tar!"
EnemyDetected: "What foe comes forth now?"
Green Alert: "Negotiation is what I do best..."
Yellow Alert: "Our little friends might get a bit edgy"
Red Alert: "Our pets have been naughty, let's teach them a lesson!"
Half-Monarch Kolmahn ( m )
This guy is just a straight up religious zealot psychopath. Do your best crazy lizard preacher impression and you're good to go. More info on him here: Kolmahn - Sigma Wiki
Selected: "Bed gordyak ter?"
Selected2: "vo shu?"
Move: "eyet pridar"
Move2: "Dok shod eyet"
Attack: *laughter*
Attack2: "Peo tok nordres!"
Repair: "Bashdak!"
HPcritical: "Nedok Zaun Zortu!"
EnemyDetected: "Nordes greeg"
Green Alert: "Ishisu"
Yellow Alert: "Nom Norak"
Red Alert: "Rek tor peo tok!"
Variuhn ( f )
She's somewhat of an assassin, and bit playful about it too. I picture her as having an arrogant and voice that sounds like she might be teasing you.
Selected: "Human tongue isss humerousss..."
Selected2: "vo shu?"
Move: "eyet jev shee"
Move2: "zeg pridar"
Attack: "maniacle laughter"
Attack2: "We ssshall k....k....kill them, correct?"
Repair: "Nedok pridar!"
HPcritical: "worried scream"
EnemyDetected: "See them I come, cosht ok tet?"
Green Alert: "Ishisu Sor"
Yellow Alert: "Nom Norak"
Red Alert: "Obidai Motok!"
Mylock Lines
Since the Mylock are machines a majority of their units will not have vocal dialog. For now I think only their characters will. Also keep in mind your voice will be put through a mecha filter.
Mylock characters (If you wish to do the voices for main characters, please consider that I'll need to be in regular contact with you as the campaign progresses)
Primordius ( m )
Selected: "You hear what you choose to perceive"
Selected2: "Truth is perception"
Move: "We shall move the cosmos"
Move2: "Direct the players"
Attack: "One must create, one must destroy"
Attack2: "An end to all things"
Repair: "A new beggining..."
HPcritical: "We will not retire with this world"
EnemyDetected: "Those not among us will come"
Green Alert: "Our cosmos is stable"
Yellow Alert: "The stars are active"
Red Alert: "Let us bring an end to this malady"
Ventus ( m )
Selected: "Your mind speaks loud"
Selected2: "Grant me your thoughts"
Move: "My arrival is imminent"
Move2: "I shall pull along the fabric"
Attack: "Death will be deemed acceptable"
Attack2: "I will know them before they know me"
Repair: "I will not end so soon"
HPcritical: "Do not let my end be nigh"
EnemyDetected: "They were perceived before they were seen"
Green Alert: "The mind shall be at rest"
Yellow Alert: "The thoughts shall flow"
Red Alert: "Plots will unfold"
Perceptum ( f )
Selected: "You need not know of me"
Selected2: "Your mind has been known"
Move: "I will find"
Move2: "Along the threads we tread"
Attack: "Audio communication has been deemed unacceptable"
Attack2: "They have deemed our attempts useless"
Repair: "Mind my mind"
HPcritical: "The ends of perception are nigh"
EnemyDetected: "Their manifest is known to me"
Green Alert: "A void has come"
Yellow Alert: "There is light"
Red Alert: "There is chaos"
The V.R.A. are all human, so you can use any accent you see fit for them.
m = male voice
f = female voice
V.R.A. Units
Primary HQ ( m )
Selected: "Everything is under control here."
Selected 2: "Fleet is ready for command."
HPcritical: *static* "We need to evac I repeat we need to evac!"
EnemyDetected: Enemy ships have been sighted."
Add-on: "Expanding base of operations."
Constructing unit: "Constructing Utility mainframe, command."
Decommission: "We'll clear the base commander."[/color]
Utility Chassis, Constructor, Mining ship, and Tug (m or f)
A nice and relaxed voice should work here. I want the Utility ships to sound like a true common worker is in command.
Selected: "Ready for orders HQ"
Selected2: "What needs to be constructed?"
Selected3: "What supply line do we follow today HQ?"
Selected4: "Salvage ship on standbye."
Selected5: "Any work for us HQ?"
Move: "Roger that HQ."
Move2: "Confirmed HQ."
Build: "Give us the materials and we'll put it together no problem."
Harvest: "The resources will be yours in no time HQ."
Tow ship: "We'll bring it back to base, HQ."
Repair: "We're taking fire HQ, requesting repairs."
HPcritical : "Uhhh HQ... we are screwed..."
Mining Base (m or f )
No particular voice style here, feel free to experiment
Selected: "Hello HQ."
Selected2: "Resources are scheduled to arrive sir."
Selected3: "We'll have processed resources ready in no time, HQ."
Add-on: "Expanding the Docking Bays."
Shipyard Mainframe (m or f )
No particular voice style here, feel free to experiment
Selected: "Good day HQ."
Selected2: "What shall we add to the fleet today?"
Build: "Order confirmed."
Add-on: "Expanding Production."
Destroyer (Bottlenose, Orca, and Urchin) (m or f)
An upbeat and "in-your-face" attitude would work well for the destroyer ships
Selected: "We're here HQ."
Selected2: "What needs to be done?"
Selected3: "Missiles on standby."
Selected4: "Artillery on standby."
Move: "Acknowledged HQ."
Move2: "On our way."
Attack: "Tracking Target."
Attack2: "They'll never know what hit them."
Repair: "Get this s**** pile back to base!"
HPcritical: "Oh ****..."
EnemyDetected: "Here come the aliens..."
Cruiser (Owl Missile Frigate, Peregrine Heavy Cruiser, and Albatross Carrier) (m or f )
A voice that sounds like your average military commander should work fine.
Selected: "Cruiser operational HQ."
Selected2: "All systems at the ready."
Selected3: "Missile bays loaded."
Selected4: "Fighter bays prepped and ready HQ."
Move: "Confirmed HQ."
Move2: "Roger that."
Attack: "Open fire!"
Attack2 "Target confirmed!"
Repair: "We need repairs immediately."
HPcritical: "We are taking a beating out here HQ!"
EnemyDetected: "Hostiles in-bound HQ..."
Battleship ( Rex, Raptor, and Pterodactyl) (m or f, preferably male)
A powerful and charismatic attitude would work well here
Selected: "I hear you HQ."
Selected2: "What are your orders?"
Move: "We'll be there momentarilly HQ."
Move2: "Another day in the V.R.A."
Attack: "So someone want's to play..."
Attack2: "They'll be dust in no time."
Repair: "We need to reload HQ."
HPcritical: "They've managed to beat us down HQ, requesting retreat!"
EnemyDetected: "Another fool enters the game."[/color]
Badger Science Vessel (m or f)
Selected: "Ready for recon duty HQ."
Selected2: "The enemy could be nearbye..."
Move: "Charting sector."
Move2: "We'll find the hostiles HQ."
Repair: "Looks like it's break time boys."
HPcritical: "They've found us HQ! We must retreat!"
EnemyDetected: "There's your target HQ."
Defense Grid Pylon (m or f)
Selected: "Defending the V.R.A."
Selected2: "Are they comming in for an attack HQ?"
Attack: "All hands focus fire!"
Attack2: "Don't let them through! Defend the base!"
Add-on: "The more guns the better."
V.R.A. Characters (If you wish to do the voices for main characters, please consider that I'll need to be in regular contact with you as the campaign progresses)
General Geon E. Mokbel (m)
The General needs to have a strong and charismatic voice. I don't want a stereotypical "tough-as-nails" grunt however.
Selected: "This is the General."
Selected2: "Give me the news."
Move: "Roger that."
Move2: "Confirmed"
Attack: "Let's show them who's boss."
Attack2: "They think they can take on my broadsides?"
Repair: "Where are the mechanics when you need them...?"
HPcritical: "Retreat? You gotta be kidding me..."
EnemyDetected: "Looks like this fight's about to get serious."
Green Alert: "Hold your fire"
Yellow Alert: "Keep those guns at the ready"
Red Alert: "I want every missile we got up their **** asses"
Admiral L. Willow (female)
Selected: "What needs to be done, HQ?"
Selected: "Admiral Luroy Willow standing by."
Move: "Let's get moving."
Move2: "Moving to target location, HQ."
Attack: "Looks like we are in agreement."
Attack2: "The insurgents will pay."
Repair: "Do we finally get some shore leave, HQ?"
HPcritical: "HQ we can't take many more hits!"
EnemyDetected: "Enemies sighted HQ, what are your orders?"
Green Alert: "Hold all fire"
Yellow Alert: "Things could go to hell very quick..."
Red Alert: "Unleash fire on sight"
Selected: "This is the Admiral speaking."
Selected: "Ready to bring chaos to order."
Move: "I wanted to go there anyway."
Move2: "I'll be there eventually."
Attack: "Those that do not join us will die."
Attack2: "Target locked, fire at will!"
Repair: "A vacation to the shipyards, oh boy..."
HPcritical: "I would say now is a good time to make a run for it..."
EnemyDetected: "Perhaps we can recruit these hostiles?"
Green Alert: "Perhaps they'll want to talk today"
Yellow Alert: "Keep our weapons hot boys"
Red Alert: "Let's show them who's got the bigger ship"
Capture1: "Well now look who's being careless."
Capture2: "Another ship to fuel the army. You'll have my thanks."
Capture3: "Well, well, well, what ship do we have here?"
Capture4: "You'd be surprised how easy it is to find these ships laying around."
Capture5: "One person's garbage is another person's war machine."
Zevestivan Lines
With the exception of Matriarch Kydora and Variuhn, all Zevestivan speak their native language. To get a feel for how their language sounds, contact me at undyingnephalim@yahoo.com and I will email you samples.
Construction Ship (m or f)
Something a little exciting, almost like the captain is happy to do his job.
Selected: "Memdark gordyak?"
Selected2: *snoring followed by waking up sounds*
Move: "eyet"
Move2: *grunt of aknowledgement*
Build: "Jek pridar"
Repair: "Nedok???"
HPcritical: *hysterical scream*
Mining Ship (m or f)
Mining is a job for the lesser educated Zevestivan, so a voice that sound unintelligent should work.
Selected: "Memdark gordyak?"
Selected2: "Nik ol?"
Move: "eyet"
Move2: "Vagras"
Harvest: "Kokltos shto taht!"
Repair: "Nedok pridar"
HPcritical: *panting*
Mining Dock(m or f)
Mining is a job for the lesser educated Zevestivan, so a voice that sound unintelligent should work.
Selected: "Keto!"
Selected2: "Nik ol nam?"
HPcritical: *loud screams*
Shipyard (m or f)
Feel free to experiment with this voice.
Selected: "Nam nam vorut?"
Selected 2: "Keko soto nam."
HPcritical: *static* "Okey ondar! Ondaaaaarrrr!!!"
Build: "Jek pridar!"
Frigate ( m or f )
Feel free to experiment with this one.
Selected: "Vwah?"
Selected2: "edirtar dorid"
Move: "eyet, eyet..."
Move2: *hums a random tune*
Attack: "Gondolasz!"
Attack2 "peo tokkkkk!"
Repair: "Sintario pridar! Pridar!"
HPcritical: *crying*
EnemyDetected: "Naiiireeeee...."
War Center (m or f)
I want a voice that sounds like an honorable warrior. Someone who's showing off basically.
Selected: "Meentor okt."
Selected2: "Veldess?"
Research: "nota nota...."
Large Shipyard (m or f)
Feel free to experiment with this one
Selected: "Kordotos?"
Selected 2: "Keko soto nam."
HPcritical: *static* *screams*
Build: "Jek pridar nomtoo"
Battleship (m or f)
I want the Battleship to sound very snooty, arrogant, and nonchalant.
Selected: "Nam nam?"
Selected2: "Jol ge vo shu?"
Move: "Dok shod eyet!"
Move2: "neyard ves!"
Attack: "Peo tok malruk!"
Attack2: "Hok bogfetsss"
Repair: "Vedi ses sintario"
HPcritical: *screaming*
EnemyDetected: "Gladistok nairee."
Dreadnaught (m or f)
Feel free to experiment with this one, though something strong and arrogant might work.
Selected: "Jol ge vo shu?"
Selected2: "edirtar dorid"
Move: "eyet, eyet..."
Move2: *hums a random tune*
Attack: *mwhahaha laugh*
Attack2 "peo tokkkkk!"
Repair: "Sintario pridar! Pridar!"
HPcritical: *crying*
EnemyDetected: "Naiiireeeee...." *laughter*
Advanced Tech Center (m or f)
Selected: "Egrekts set?"
Selected2: "Veldess pridar?"
Research: "pridar ektosz"
Disruptor Turret (m or f)
Selected: "Okos Eurokaahhhn"
Selected2: "Nordes peo tok?"
Attack: "Del des sed tary os!!!"
Attack2: "Peo tok nyd croos!"
Volley Turret (m or f)
Selected: "Nem tos tot"
Selected2: "Nordes peo tok?"
Attack: "Organt nol darz!"
Attack2: "Peo tok nyd croos!"
Zevestivan Character lines (If you wish to do the voices for main characters, please consider that I'll need to be in regular contact with you as the campaign progresses)
Matriarch Kydora ( f )
The Matriach is a tough one, and I'll be really harsh on who succeeds at getting the role. She has a split personality so something somewhat psychotic might suit her. For more info on her check out her wiki entry: Kydora - Sigma Wiki
Selected: "You speak to the Matriarch."
Selected2: "Where shall my will be spread?"
Move: "Dok shod eyet."
Move2: "Beargat neayard."
Attack: "None shall resist my will"
Attack2: "Pea tok, nead gar!"
Repair: "One cannot fight all battles..."
HPcritical: "Veeridok sept tar!"
EnemyDetected: "What foe comes forth now?"
Green Alert: "Negotiation is what I do best..."
Yellow Alert: "Our little friends might get a bit edgy"
Red Alert: "Our pets have been naughty, let's teach them a lesson!"
Half-Monarch Kolmahn ( m )
This guy is just a straight up religious zealot psychopath. Do your best crazy lizard preacher impression and you're good to go. More info on him here: Kolmahn - Sigma Wiki
Selected: "Bed gordyak ter?"
Selected2: "vo shu?"
Move: "eyet pridar"
Move2: "Dok shod eyet"
Attack: *laughter*
Attack2: "Peo tok nordres!"
Repair: "Bashdak!"
HPcritical: "Nedok Zaun Zortu!"
EnemyDetected: "Nordes greeg"
Green Alert: "Ishisu"
Yellow Alert: "Nom Norak"
Red Alert: "Rek tor peo tok!"
Variuhn ( f )
She's somewhat of an assassin, and bit playful about it too. I picture her as having an arrogant and voice that sounds like she might be teasing you.
Selected: "Human tongue isss humerousss..."
Selected2: "vo shu?"
Move: "eyet jev shee"
Move2: "zeg pridar"
Attack: "maniacle laughter"
Attack2: "We ssshall k....k....kill them, correct?"
Repair: "Nedok pridar!"
HPcritical: "worried scream"
EnemyDetected: "See them I come, cosht ok tet?"
Green Alert: "Ishisu Sor"
Yellow Alert: "Nom Norak"
Red Alert: "Obidai Motok!"
Mylock Lines
Since the Mylock are machines a majority of their units will not have vocal dialog. For now I think only their characters will. Also keep in mind your voice will be put through a mecha filter.
Mylock characters (If you wish to do the voices for main characters, please consider that I'll need to be in regular contact with you as the campaign progresses)
Primordius ( m )
Selected: "You hear what you choose to perceive"
Selected2: "Truth is perception"
Move: "We shall move the cosmos"
Move2: "Direct the players"
Attack: "One must create, one must destroy"
Attack2: "An end to all things"
Repair: "A new beggining..."
HPcritical: "We will not retire with this world"
EnemyDetected: "Those not among us will come"
Green Alert: "Our cosmos is stable"
Yellow Alert: "The stars are active"
Red Alert: "Let us bring an end to this malady"
Ventus ( m )
Selected: "Your mind speaks loud"
Selected2: "Grant me your thoughts"
Move: "My arrival is imminent"
Move2: "I shall pull along the fabric"
Attack: "Death will be deemed acceptable"
Attack2: "I will know them before they know me"
Repair: "I will not end so soon"
HPcritical: "Do not let my end be nigh"
EnemyDetected: "They were perceived before they were seen"
Green Alert: "The mind shall be at rest"
Yellow Alert: "The thoughts shall flow"
Red Alert: "Plots will unfold"
Perceptum ( f )
Selected: "You need not know of me"
Selected2: "Your mind has been known"
Move: "I will find"
Move2: "Along the threads we tread"
Attack: "Audio communication has been deemed unacceptable"
Attack2: "They have deemed our attempts useless"
Repair: "Mind my mind"
HPcritical: "The ends of perception are nigh"
EnemyDetected: "Their manifest is known to me"
Green Alert: "A void has come"
Yellow Alert: "There is light"
Red Alert: "There is chaos"