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Some of you may remember, I released a mod (one of my first actually) containing some altered textures for Rick Knox (p81) Intrepid Class. That was quite a while ago, and I've gotten much better with Photoshop since then, so I thought I'd have another go at it.
This is still a work in progress, and it's basically a small side project that I can work on to give me something other than uni work to do lol. Here's what I have so far:
Comments & CC welcome, and I'll post more when I can
Forgive the caps, but that's one of the most beautiful re-textures for the Intrepid I've seen! It may just replace my hero Voyager in-game (sorry Fahres )
And it shows! This is a very nice effort, my friend-- I can't wait to update the Voyager hero ship in my personal build. I may even need to stop using it for target practice
Hey Dan remeber when you offered your texture for my loded p81 model if I got around to releasing? I would love to fet thoughs to it for release Please sir
Ah, guess I won't be sending my copy to you then. It's a great version man! Really really nice work on the deflector dish! That's ace work right there.
Forgive the caps, but that's one of the most beautiful re-textures for the Intrepid I've seen! It may just replace my hero Voyager in-game (sorry Fahres )
And it shows! This is a very nice effort, my friend-- I can't wait to update the Voyager hero ship in my personal build. I may even need to stop using it for target practice
Hey Dan remeber when you offered your texture for my loded p81 model if I got around to releasing? I would love to fet thoughs to it for release Please sir
Sorry mate not entirely sure what you're asking me here, do you want to use the new textures in your lodded model? If so then yeah you're more than welcome to use them
Ah, guess I won't be sending my copy to you then. It's a great version man! Really really nice work on the deflector dish! That's ace work right there.
Well you can always send them to me if you want, I can never have enough reference material. And thanks mate, glad the master of texture improvements likes what I'm doing
Yeah that's a long standing error with this model of the Intrepid, I've fixed that now (see the pic below) with some remapping and tweaking the textures here and there.
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OK an update for you, I've been working on the little details all over the ship before I do the general hull colouring (I want her to turn out a little more grey than she is now, without being too grey like my first modded version was). Luckily Doug Drexler posted loads of views of the actual Voyager CGI model on his blog a few weeks ago, so I've got lots of canon reference images
I've redone the nacelles, deflector, the exposed machine-like areas on the docking bays & sensor arrays, and I've made loads of little tweaks here and there on smaller things like the escape pod hatches, torpedo launchers e.t.c.
Something else I'm doing for the first time with these textures is adding shadows & embossing to create a more 3D effect, I'm quite pleased with how it's going so far.
Looking great Dan, one thing I have noticed is the model itself it has a lot of shading errors. I recommend unwelding the ship and then using the tags I just when you export it which will smooth it up correctly for game use.
Looking great Dan, one thing I have noticed is the model itself it has a lot of shading errors. I recommend unwelding the ship and then using the tags I just when you export it which will smooth it up correctly for game use.
Wow, she's really coming along nicely! Great job with the smoothing! I can honestly say that you've already left mine in the dust. I haven't bothered to remove remove the blue tint entirely, I'm just lazy lol
You could improve the quality even more!
Unwelding the model solves the shading problems, but if you select specific parts of the model and weld them together, you can smooth parts together. For example highlight the narcelles without the pylons, the emerging parts on the upper and lower part, the yellow radiators and the wall elements around the radiators.
Now weld them together and you'll get a smooth narcelle without the shading problem.
If I couldn't explain it properly, just send the model to me and I'll do it for you
You could improve the quality even more!
Unwelding the model solves the shading problems, but if you select specific parts of the model and weld them together, you can smooth parts together. For example highlight the narcelles without the pylons, the emerging parts on the upper and lower part, the yellow radiators and the wall elements around the radiators.
Now weld them together and you'll get a smooth narcelle without the shading problem.
If I couldn't explain it properly, just send the model to me and I'll do it for you
Why bother, when you can just add the _!lambert tag and the game will do it automatically. It's what I use now instead of doing the long way of welding each section separately.
Wow, she's really coming along nicely! Great job with the smoothing! I can honestly say that you've already left mine in the dust. I haven't bothered to remove remove the blue tint entirely, I'm just lazy lol
Well I've been doing some more work on this today, and I've pretty much finished her. I've made a few (dozen lol) minor adjustments to get the ship as close to canon as I can, and I've done the base hull colouring as well, turned out pretty nice if I do say so myself:
And for those who want to use this ship as something other than a hero ship, I've also done a version without registries, which turned out much cleaner than my last registry-free Intrepid lol:
All thats left to do now is the lightmapping, which won't take me too long at all. I think I'll also rehardpoint the model and include it, so you'll be getting a full ship mod instead of just textures
Oh my good God. I...I don't even have words to describe how beautiful that looks....It's stunning, simply stunning man. I love this. It'll get in my install the moment it comes up for download