Adm_Z
Gettin' down and GUI!
- Joined
- 23 Nov 2009
- Messages
- 2,745
So... I am trying to make a planet texture, and give it a black shadow using map lighting, but the weird thing is, it keeps showing up with a red shadow. Even when the map ambient lighting is set to red, blue, black, whatever. White removes the shadow all together.
Is this something to do with the models material settings, or am I missing something with the map editor.
Here is a pic of the 'red' shadow...
Is this something to do with the models material settings, or am I missing something with the map editor.
Here is a pic of the 'red' shadow...