We're in agreeance there. I thought the AI would be superior. Now I have, on occassion, seen the enemy actually try to attack my weakest point by flanking me, but that still didn't work out too good for them. The AI is quite inferior.
And yeah, how the heck can infantry attack walls and gates and stuff like that? It would take like two hours for them to do any kind of noticeable damage in real warfare. "Hey, let's attack their gates and walls with swords and spears and stuff." LOL
They've been coming out with a lot of patches. They're up to like version 1.03 or 1.04 or something like that LoL. The first patch was to shut up the players of the game because there were some minor bugs that they took care of. The second I forget what it did. And the third, hmmm, was like 8 kb in size and didn't do all that much either.
In my opinion, yes, seige warfare is nearly meaningless unless fighting on Minas Tirith or Helm's Deep. And even then, if you have enough infantry, tearing down a wall is a piece of cake now that infantry can attack walls and gates. I just think that's kinda lame.
But all in all, great graphics, doesn't lag as much in multiplayer, and the graphics engine really runs smooth compared to the first game. EA Games figured Rohan was a weak faction in the first game and so they combined them in the second game. Personally, you get up enough Ent Moots in the first game when playing Rohan (which isn't that impossible) and the enemy just starts falling like flies. Playing against a hard Rohan in the first game actually was a challenge, unlike fighting a brutal in BFME2.
I'd say out of everything, the AI sure needs to be fixed. Apparently patch 1.02 was supposed to do that, but alas, it didn't. The AI seemed like it was a little bit more intelligent (like it tried to flank me but wasn't all that good at it). Maybe in the next patch (being released sometime this month) will fix up a lot of stuff.
I also hope they reconfigure the Create a Hero thing so that you can modify a character's hair color. My custom create a hero unit in the game is called "Amy" after my honey. She completely owns especially when you get her anywhere past rank 2. Except she's blonde in the game and is brunette in real life, so it kinda gives me an idea to work on a mod to be able to change colors like that LoL.
Aside from everything else, the concept of the game really works well, just the walls, gates, and AI that bother me about it. Seige warfare is basically almost obsolete when you can get dozens of troops to attack walls and gates.