- Joined
- 15 Aug 2009
- Messages
- 3,511
- Age
- 33
I set up lights for the nebulae. Apparently, the nebulae don't register the new light lines that the FO team added and the default ones use some sort of hard cut-off for distance at around 200 units, right at the edge of the nebula model. Black holes, however, do use the new lights so I made a few with 0 radius and dropped them in the nebulae. I think the end result looks pretty nice.
Here's the ODF if anybody wants it. Pretty simple stuff, but it took me a bit to find something that could use the lights properly without making the AI do odd things like have a bunch of miners orbit empty space.
Code:
baseName = "trigger_blocking"
classLabel = "blackhole_obj"
distanceBelowGrid = 0.0
unitName = "Metreon Nebula Light Source"
//ambientSound = "mblkhole_am.wav"
//ambientMinimumFactor = 1
//ambientMaximumFactor = 1
GravityRadius = 0
EventRadius = 0
Rotation = 0.01f
ScaleSize = 10.0f
avoidMe = 0
lightcolor = 1 0.2 0.2
lightfalloffstart = 600.0
lightfalloffrange = 1000.0
hidden = 1
ignoreinterface = 1
mapicon = "mapicon_empty"
dont_load_sod = 1
scalesod = 0.1