Archonon
Master Chief Petty Officer of Starfleet
- Joined
- 13 Aug 2016
- Messages
- 539
- Age
- 46
Hi folks, long time no see. It's been about six months since I've had my computer, having had moved twice during that time, but I've finally settled in. Hope everyone around here is doing well.
I'm jumping back into making my mod for A2 and I was wondering how I can add a neutral/hostile object that does not require me to use a map editor, if at all possible. I'm looking to add some random space monsters into my game, such as STIV's whale probe or TOS' Doomsday Machine.
I have seen mods that have Borg ships randomly show up from time to time, even spouting out their infamous "resistance is futile" line from First Contact and attack any faction on the map they come across. They wreck some havoc and then either fly off, or are destroyed by a player/AI. Is something like this only possible with a map editor?
I looked into adding my random monsters into the "Ferengi" race but I don't know if that would have the proper effect.
Thanks for any suggestions.
And one last AI related question. I'm pretty sure that there's no way to do this but just in case: Can the AI be made to stop building certain units after a time frame? What I mean is, I am modding races to be unlock more advanced ships through research (ENT, TOS, TMP, etc); once the AI researches TOS level ships, is there a way to prevent them from building back the older ENT techtree?
Again, thanks for any thoughts.
I'm jumping back into making my mod for A2 and I was wondering how I can add a neutral/hostile object that does not require me to use a map editor, if at all possible. I'm looking to add some random space monsters into my game, such as STIV's whale probe or TOS' Doomsday Machine.
I have seen mods that have Borg ships randomly show up from time to time, even spouting out their infamous "resistance is futile" line from First Contact and attack any faction on the map they come across. They wreck some havoc and then either fly off, or are destroyed by a player/AI. Is something like this only possible with a map editor?
I looked into adding my random monsters into the "Ferengi" race but I don't know if that would have the proper effect.
Thanks for any suggestions.
And one last AI related question. I'm pretty sure that there's no way to do this but just in case: Can the AI be made to stop building certain units after a time frame? What I mean is, I am modding races to be unlock more advanced ships through research (ENT, TOS, TMP, etc); once the AI researches TOS level ships, is there a way to prevent them from building back the older ENT techtree?
Again, thanks for any thoughts.
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