As allways, thanks to Wrath of Achilles for his Texture Tutorial and Major A Payne for his SodTutorial.
Special thanks to Apoclaydon/blade for his tutorial on animation.
All meshes, textures, etc are by me.
I edited the fbattle ODF file.
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Please note:
I cannot be hold responsible for any damage or problems otherwise regarding this model.
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Installation instructions
Put the sod files into the sod folder of Armada II. When prompted to overwrite, click 'yes'.
Put the odf file into the odf ship folder of Armada II. When prompted to overwrite, click 'yes'.
put the tga into the texture RGB folder of Armada II. When prompted to overwrite, click 'yes'.
( I include the MS3D files for those who are interested.)
Open the Bitmaps folder of Armada II --> open Admiralslog --> open ShipImages and put the images there. When prompted to overwrite, click 'yes'.
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Open ARmada 2 ODF-folder --> open station folder
add under the list of builditems
buildItemXx = "fodyssey" ( The X stands for the next number on the list)
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Open techtree file
Open
tech1
under federation ships add:
fodyssey.odf 0 // explorer/battleship (Aventine class)
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Open
fulltech
add under the federationships:
fodyssey.odf 0
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Open Sprites --> open gui_global
find the lines:
# Federation build buttons
@reference=64
add below that list:
b_fodyssey gbfodyssey 0 0 64 64
next:
find the lines:
# Federation wireframes
@reference=128 (if not present, just add the reference)
add below that list:
fodysseyw1 wffodyssey 0 0 128 128
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That should do it.