- Joined
- 31 Jul 2012
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- 1,373
- Age
- 32
So I'm working on something at the moment, and I just wanted to play with seeing how a particular model will look in-game-ish. I applied a very basic texture with no details and exported it, but upon loading it into Storm3D, I'm seeing some odd dark patches on the ship. I've seen this before on other models and have seen these models in A2 itself without these dark patches, so I'm wondering if what I'm seeing here is specific to Storm3D or if I'm doing something wrong in MS3D. Any ideas?
Notes:
I have only one material, and there are no prefixes/suffixes for specifying lighting types
Several parts of the model are separated into smoothing groups in MS3D, but I don't know if that converts over to A2.
Notes:
I have only one material, and there are no prefixes/suffixes for specifying lighting types
Several parts of the model are separated into smoothing groups in MS3D, but I don't know if that converts over to A2.