• Hello and welcome to MSFC. We are a small and close knitted community who specialises in modding the game Star Trek Armada 2 and the Fleet Operations modification, however we have an open field for discussing a number of topics including movies, real life events and everything in-between.

    Being such a close community, we do have some restrictions, including all users required to be registered before being able to post as well as all members requiring to have participated in the community for sometime before being able to download our modding files to name the main ones. This is done for both the protection of our members and to encourage new members to get involved with the community. We also require all new registrations to first be authorised by an Administrator and to also have an active and confirmed email account.

    We have a policy of fairness and a non harassment environment, with the staff quick to act on the rare occasion of when this policy is breached. Feel free to register and join our community.

Just thought I should introduce myself.

Darn

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4 Dec 2018
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Seeing that this is here I figured I may as well introduce myself.

I found MSFC when I was looking around to see if there where any mods/fan updates for ST Armada and found a post for a fix to make it playable and thought I would share what I had been using. I was intrigued by the community.

I have only done a bit of mesh modeling(I have done quite a bit of sci fi physical modeling which I may post if anyone shows an interest) and they where mostly just build guides for projects in minecraft but that was almost 9 years ago. But I have done some modding here and there but mostly for personal use. I first started getting obsessed with modding mostly using mods others have made but occasionally fiddling around with stuff myself in Morrowind than Oblivion and Skyrim. After that I started to spread out into games like Star Wars empire at war and Mount and Blade.

I fell off of modding for a few years until around mid 2017 when I decided to try my hand at modding Stellaris while I was a bit out of my depth and still am I a was able to fix a few things I disliked in the game. Mostly just stuff like increasing the planet cap so you did not have to use sectors and fiddling with the planet management of the AI to try and make the bots a bit more competent at it. But at the same time the modding community was amazing people where doing things to the game I could not even dream of doing (like a total conversion of the game to the star trek universe) and so that was the last time I ever played a vanilla version of said game again.

So you could imagine my excitement when I found a big modding community for one of my favorite game series of all time Star trek armada(which got me interested in computers and caused me to to build my own out of spare parts I could scavenge up. So that I could play it with a better performance than my 7 year old 486 CD/33 Packard bell). I have never tried my hand at modding either 1 or 2 (I have no idea where I would start or what I would want to do with them) but I am very interested to see what others are doing.
 

Chiletrek

Warriors from Fluidic Space
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Hello:
Welcome to MSFC! It is always great to see new people joining :excited:
 

CABAL

<< ■ II ▶ >>
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Welcome to MSFC!

I have done quite a bit of sci fi physical modeling which I may post if anyone shows an interest
Those sound cool to me!
 

Darn

Cadet Freshman
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Thanks, and I will have to look into it once I get my Desktop up and running again, just waiting on the money to replace the GPU I had my power supply go out on my and take out my motherboard and just found out Friday it took the gpu with it. I am using an old alienware laptop atm and I don't have most of my models with me but I have some images of them on my pc. I have for a while been working on 4 Moebius models specifically a 1/4105th scale battelstar galactica, a viper mark IV, mark VII and new cylon raider. I also have slew of star trek models I need to start painting and a WWII U boat. My problem ends up being painting, as I hate airbrushing but it looks way better than when you hand paint so I end up putting it off and starting work on something else.
 

Darn

Cadet Freshman
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4 Dec 2018
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Age
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For ST specifically a Federation Constilation refit, a Sovereign class, an Akira class, a Ferengi D'kora Class, a Klingon Vor'cha class and 2 Warbirds.
 

Rifraf

I know just enough to be a danger to myself
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Welcome aboard. Nice to have another member fill the ranks
 

Majestic

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Welcome onboard I am sure you'll find a lot of help here if you want to get into modding Armada 1 and 2. It's fairly easy to mod and a lot of people here are more than happy to help you out with advice.
 

Darn

Cadet Freshman
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Age
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Yeah thanks I have not really messed around with armada 2 in a while as my copy is in german. My german is not so good anymore and I lost the CD for the german to english patch I had a while back and have not had any luck finding or making a new one.
 

Terra_Inc

MSFC's Cheshire Cat
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Hello! Welcome to the MSFC! :)

If you have any questions or problems with the forum, just ask one of us staff members - we're the ones with the colored usernames. :thumbsup:

Yeah thanks I have not really messed around with armada 2 in a while as my copy is in german. My german is not so good anymore and I lost the CD for the german to english patch I had a while back and have not had any luck finding or making a new one.
I think I can help you with that. All you should need is an English version of the Dynamic Localized Strings file - that's the one used for localization - from an English A2 install. I can dig one up for you, if you'd like.
 

Darn

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Sure that would be awesome. Sorry for the late response Paradox just realeased a massive update for Stellaris reworking about 50% of the game which means every single one of my mods broke... So yeah have been working on that, well more I have been trying to wrap my head around what they have done a good quarter of my mods are no longer needed.
 

kjc733

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Welcome. Look around, make yourself at home. Don't poke your fingers through the bars though.
Feel free to post any images of your models, I'm sure people round here will be interested. I used to do airfix kits before I got into CGI. I also hated painting so I never really properly finished any of them :rolleyes:
 

Terra_Inc

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Sure that would be awesome. Sorry for the late response Paradox just realeased a massive update for Stellaris reworking about 50% of the game which means every single one of my mods broke... So yeah have been working on that, well more I have been trying to wrap my head around what they have done a good quarter of my mods are no longer needed.

Ah, a fellow Paradox fan! :) I understand completely.

Here are the needed files for translating A2 text into English, just replace the German files with these and that should be that. Sound will still be German of course, but the game should be playable. And sorry about the delay - December has been an awfully busy month for me.
 

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  • english_a2.zip
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Darn

Cadet Freshman
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4 Dec 2018
Messages
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Age
35
Thanks I'll have to look into it tomorrow literally just laid down to go to bed and saw my phone go off.

I'll have to pull the files off my laptop from the discs both one and two just got my gaming rig up and running again but it doesn't have a CD drive.

---------------------------

Been a bit busy but I was thinking I may try and use those files and grab the english sound files from an iso and try making a patch for a full overhaul but that will probably have to wait till after the holidays. Thanks for going through the work to get those for me.
 
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