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[Help] Converting M3D files to... anything else

Nathanius

Cadet Senior
Joined
15 Jul 2014
Messages
88
Hi all,

The work on the Continuum mod is progressing well but the pool of meshes available is drying up and we've got some gaps that I am still hoping to fill before Homeworld 2 Remastered comes out.
One resource which hasn't been touched yet is the meshes which have been done for Star Trek: Legacy, I have been scouring the internet for some importer tool or conversion tool for it but to no avail.

I've seen some ships from Legacy here, how do you guys do it?

I have Milkshape, the 3D Object Converter and 3Ds Max 2010 (the plugin for it on maxplugins.de lead to a dead link :( ).
 

CptBenSisko

The Emissary
Joined
2 Feb 2010
Messages
611
Sorry to revive a dead post.. but can someone point me in the direction of, or provide me with the Legacy model importer for Milkshape? Dont need an exporter.. Thanks in advance.
 

Tecnitron

Cadet Sophomore
Joined
29 Oct 2019
Messages
48
Age
45
oh yes i like to know more about this .
they don't answer me on milkshapes email.
i want to have some ships from legacy too.
problem i don't want to have windows 10:(
 

K_merse

Star Trek: Evolution
Joined
22 Feb 2008
Messages
438
I'm gonna necro this topic once again to ask: Does anyone know a way to convert an M3D file into anything usable in either 3DS Max or Mlkshape?
 
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