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BattleTech! MechWarrior!

T

thunderfoot

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Hey, Y'all! My name is thunderfoot and I am a BattleTech junkie!. I freely admit it. I have been a BT fanatic since the first time I ever saw one of the paperbacks, which was about 1986. Then I found out the book was based on a game! Yowza! Went on an extended recon for anything I could find made by FASA for the BT universe. Got the game books. Got the miniatures (Miniatures!! How kewel izzat?) In short, I had a very intense love affair with all things BattleTech, however remotely connected. It was my Kyrptonite. Still is. I'm a sucker for a 90 ton Highlander, all decked out in Forest Green, spattered with touches of Red Brown and Dark Yellow, leveling its Heavy Gauss Rifle at a Clan Smoke Jaguar Mad Dog and firing. WoooHooo!

Then I found the PC games. I immediately went into a sort of semi epileptic state of extreme enthusiasm. FASA sold the License to Micro$oft Game $tudio$(no I did not mis spell it, either) after the first few BattleTech based PC games were done by Hasbro. M$G$ had the capital and marketing reach which Hasbro did not. M$G$ went one further. They hired or placed on consultancy nearly every single person at FASA who worked on BattleTech when it was still a PnP game. So now, one of my favorite game genres was going to be supported by one of the biggest software makers in the world which hired the people who originally created the game in the first place to make a new version. This sounds too good to be true dos it not? Well, yes and no. M$G$ released something called MechWarrior IV. Which was actually very good. It had two follow on games and two expansion packs which added additional BattleMechs, weapons and equipment. MW4 had a pretty good story, really good graphics for the time, and online Multi Player support which was generous and very very active. Problem was, it lacked the ingredient which takes a very good game and places it in the forefront of everyone's brain, so it becomes something which is a gamer's must have. It was successful, both critically and commercially, but it never took off like WoW or HALO. The potential was there, it just never got that little spark.

During the same timeframe, M$G$ also released an RTS game which was based in the BattleTech universe. This was called MechCommander 2. Hasbro had released the original MechCommander which was given an excellent storyline, great game play, numerous missions, and an easy to use editor for making more maps and missions. It was also given terrible renders of all of the objects in the game. The graphics were cartoony and cheezy. This is being very generous. MechCommander 2 was a vast improvement in all areas except the story, which was on a par with the original MechCommander. Then M$G$ promptly forgot about the game. Literally from day one, it received almost no support. Fans of the genre and the game loved it and it was available for a while in the M$ online games site(I cannot remember what this was called). There are or were a large number of fansites which supported the game heavily for many years and had new missions, maps, and campaigns. Some even had mods which added things to the game which M$G$ never considered.

The demos for MechWarrior IV and MechCommander 2 are still available over at M$G$'s site. If Y'all are looking for something a little different, you might wanna go check these out. I have been considering D/Ling the demo for MC2 to see just how amenable to modding it is.
 

dinosaurJR

Biffy! Biffy! Biffy!
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I remember this! I had the demo of MW4 on my old pentium (100MHz, oh yeah :D)

It was awesome! I mean it - it was like a proper mech sim, nothing back then was better than running full pelt at a mass of Jenner 2Cs, scattering them, then taking then out with your rockets! the demo only had a sort of ice world level, where you had to defend your fire base from Wolf Clan mechs... and a 15 minute time limit.

I never really got into it that much (I couldnt afford to buy the full retail game, and to be honest, my PC wasnt really up to running it at anything but basic detail levels...) but I do remember that it was fun... really good fun.

Im also interested in this MC2... Any more info TF?

Edit: downloading the MW4 demo NOW!!!!! Thanks TF - you just hit me with a big heaping lump of nostalgia!!
 

Terra_Inc

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Originally I wanted to make a new thread for this, but now that I've discovered that one, I might as well post it here. MSFC members are always looking for a good game they can play - well, here's one.

There is a group of people with a website named MekTek. They have connections to Microsoft, although they are not working with them. Those guys have been doing new patches and stuff (a bit like the FleetOps guys) for the MW4 game. They have been negotiating with Microsoft for months and a few weeks ago, they reached an agreement.
The result of these negotiations:

A free release of MW4Mercs.


That's right. Everyone can go to the MekTek site and get a copy of the game. But you don't just get the stock game. You also get every official enhancement as well as the non-official mekpaks which not only add a lot of stuff to the game, but also enable Widescreen and HD support. The game is a few years old, yeah. But with all those patches and packs, it really looks new.

So what is this game about? The warfare of the future is not based on tanks or jets, but on gigantic bipedal war machines, the so-called BattleMechs. If you can't imagine how they look like, think AT-ST, only more humanoid. The thing about those 'mechs is that there are many different ones. There are small and fast scouts, impressive Brawlers, long-range missile supporters, gigantic assault machines that can destroy buildings with a single shot... and the chassis is only the beginning. You decide which weapons you want to use. Prefer ballistic weapons? Use lasers? Spam your enemy with missiles? And how much armor do you want to have? And where? Oh, and what sort of electronic equipment do you need? 'Mechs are almost fully customizable.
And when you're done in the lab, go out and hammer your enemies. Controlling a 'mech is not easy, but you'll get used to it quite fast.

Getting the game is a bit complicated. The MekTek guys are constantly patching the game, so a normal installer wouldn't make sense. Because of that, they are offering it through their MTX client which downloads and updates the game. This is a bit time-consuming, but pretty simple. The problem is that MTX is still a beta, and many people have had problems with it. So they are offering an alternative: The game and its updates are packaged in .mtx files. You can download those with your favourite torrent client and use a tool called "MTX Extract and Patch Utility" to extract and install the game. No matter which way you choose, it may take its time, but it's definitely worth it.

So, go to MekTek and get this game. This is their site, and here you can get the game. The latest full install is .0021, the latest patches are .0022 and .0023.

I hope you'll like this game. I've been playing it for a few days now and it's... addictive. Maybe we'll have a little fan group here, hm? ;)
 
T

thunderfoot

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Terra, are you Clanner or Inner Sphere?
 

Terra_Inc

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Terra, are you Clanner or Inner Sphere?

I'm a trueborn Nova Cat. Although I have a deep love for Lyran 'mechs.
You will now get the release and then we'll exchange 'mech configs, quiaff? :)
 
T

thunderfoot

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I'm a trueborn Nova Cat. Although I have a deep love for Lyran 'mechs.
You will now get the release and then we'll exchange 'mech configs, quiaff? :)
Bargained Well and Done, Star Captain. Who am I as an Inner Sphere barbarian to question the wisdom of a follower of Kerensky, quineg? Trueborns. None of them can hear a thing over the sound of how awesome they are, lol. Too bad there are so few of them actually. I like me a target rich environment I do. And as to the Lyran 'Mechs, they're not bad if you like mobile buildings with lots and lots of armour. Especially the rear armour, since that seems to be where most of the shots I make on Lyrans land as they are moving with a stately grace as they retire from the field of combat. I like the heavies. Although I do have a couple of custom loadouts I prefer.

Rich's Ride is a Highlander which is outfitted with a Heavy Gauss rifle, three IS large lasers and an MRM Launcher. From zero to 600 metres nothing stands against it. And it has jump jets, too. Just thing thing for getting to the other side of the building in a hurry, lol. My other fave is a House Kurita 'Mech. The type is designated Warhammer. Mounts a pair of PPCs and a SRM 6 pack. Just the thing for swatting pesky Periphery bandits.
 

Terra_Inc

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Bargained Well and Done, Star Captain. Who am I as an Inner Sphere barbarian to question the wisdom of a follower of Kerensky, quineg? Trueborns. None of them can hear a thing over the sound of how awesome they are, lol. Too bad there are so few of them actually. I like me a target rich environment I do. And as to the Lyran 'Mechs, they're not bad if you like mobile buildings with lots and lots of armour. Especially the rear armour, since that seems to be where most of the shots I make on Lyrans land as they are moving with a stately grace as they retire from the field of combat. I like the heavies. Although I do have a couple of custom loadouts I prefer.

Rich's Ride is a Highlander which is outfitted with a Heavy Gauss rifle, three IS large lasers and an MRM Launcher. From zero to 600 metres nothing stands against it. And it has jump jets, too. Just thing thing for getting to the other side of the building in a hurry, lol. My other fave is a House Kurita 'Mech. The type is designated Warhammer. Mounts a pair of PPCs and a SRM 6 pack. Just the thing for swatting pesky Periphery bandits.

Grmbl... you will suffer for your insolence. :cry2:

Do. Not. Talk. To. Me. About. Rear. Armour. I pilot a Fafnir. My pair of Thor's Hammers can blow the Missile Racks off a Mad Cat from 600m away. If someone tries to shoot at my rear armour, he will be a burning wreck in 20 secs. If he does hit it, I'm in big trouble...
I'm also piloting an Uziel, but the weapons loadout is still experimental. I really like my Heavy Rocket Launcher, but it forces me to reduce the number of Pulse Lasers.

I'm gonna try your Highlander. Sounds like an awesome IS 'Mech. Do you have heat problems with that one? ;)
 

Lord_Trekie

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I am downloading as we speak lords! (Though thinking on it TF, I may still have those copies you sent me two years ago, no idea where they are since I moved though... :( :sweat: :cry2:)
 

Terra_Inc

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I am downloading as we speak lords! (Though thinking on it TF, I may still have those copies you sent me two years ago, no idea where they are since I moved though... :( :sweat: :cry2:)

Another MechWarrior joining us! Whow! Bring on your 'mech and we'll rock the Inner Sphere. :clap:
 

Starfox1701

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In order to get them You go through me and my Dire Wolf. We Wolves will no longer allow you Crusaders to drestroy everything Kerensky fought to save:p
 

Terra_Inc

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In order to get them You go through me and my Dire Wolf. We Wolves will no longer allow you Crusaders to drestroy everything Kerensky fought to save:p
The Nova Cats have been a Warden Clan for some time. But if you wish, I will organize a Trial of Possession on this Thread. :D
 

Amateur

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You stopped using words in my dictionary long ago. Are you making these up? :lol:

I remember mech commander, my dad bought it for me when I got my very first computer at the grand old age of nine. Never took care to notice any of the names or what not, and Mechassault 2: Lone Wolf for Xbox was mainly for stop start shooting in a mech' than a lore learning lesson.

But, you can't really go wrong with giant robots - next time I get some time spare I may just download this.
 

Terra_Inc

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You stopped using words in my dictionary long ago. Are you making these up? :lol:

Neg, pal. The Clanners have their own dictionary. :p You learn some of these words by playing the Mercs campaign. Or by hanging out with us.
 
T

thunderfoot

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Terra? You're ridin' a Fafnir? Why would you ever want something that big and slow? Can't turn. Can't run. Can't shoot. It ought be called Big Frakkin' Target because all it is good for is ensuring a boresight is dead on. Of course runing around it in circles and ankle biting is the beast is the best way to deal with it. Need to get away from the big, slow Mechs you do. Got something for you to try out. Another of my personal favs.

Hellspawn. Drop the speed to 97KPH and remove all the weapons. New loadout is two Clan Ultra AC5's, three ER Medium Lasers, and two Clan Streak SRM6's. Max out the armour and keep the electronics. Strip off enough heat sinks to keep the armour maxed and keep the jumpjets. This will stare down nearly anything it's own size and quite few Mechs which are bigger.

As to the game, I have every single one of the FASA books and most of the Ral Partha miniatures. I have a copy of the original boxed Starter Set autographed by Jordan Weisman and Michael Stackpole. I have all of the MW4 games and the Expansion Packs. Oh my! Just discovered I am a MechWarrior FanBoy! And a hardcore one at that.
 

Starfox1701

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Dumb Question. How the hell do you download this thing?:x:oops:
 

Lord_Trekie

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You don't necessarily need uTorrent, just a torrent program, but I think the MekTek installer thingy acts as a downloader of sorts for the game as well...
 

Terra_Inc

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You don't necessarily need uTorrent, just a torrent program, but I think the MekTek installer thingy acts as a downloader of sorts for the game as well...
Yeah, the MTX is supposed to download and install it for you. Didn't work for me, though. It's really not that hard to DL it via uTorrent, but you have to install the game and the patches in the right order or you'll get a useless install.
It took me hours to puzzle it out, but the rest of that day I spent playing. :yum:

Terra? You're ridin' a Fafnir? Why would you ever want something that big and slow? Can't turn. Can't run. Can't shoot. It ought be called Big Frakkin' Target because all it is good for is ensuring a boresight is dead on. Of course runing around it in circles and ankle biting is the beast is the best way to deal with it. Need to get away from the big, slow Mechs you do. Got something for you to try out. Another of my personal favs.
Can't turn, yes. Can't run, yes. Can't shoot, not true. The twin HGAUSS can devastate Heavys and Mediums like nothing else. Piloting an Assault 'Mech is not easy at all... :)
But you're right, the Mediums are far more interesting. As I mentioned, I'm working on an Uziel. Medium 'mech. Not to be underestimated. :thumbsup:
 

CABAL

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I think I'm going to get this. Just out of curiosity, is this game moddable?
 
T

thunderfoot

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CABAL, it is moddable as long as you have something which can extract and add to .CAB files. Some of the texture sets need some help but most of the game is actually pretty good. Micro$oft purchased outright the company and people who created the genre in the first place. They became the core group of what is now known as MicroSoft Games. They pretty much steered the series with minimal guidance from Redmond. Always nice when the creator gets creative control over his/her own material, isn't it? It does not suffer from the same faults so many other games brought to PC have. Namely, the PC version is developed by a group of harassed devs whom are meeting deadlines imposed by Sales and Marketing, with Sales having additional creative input and veto power for material based upon the latest polls and surveys.

One of the things which differs from the PnP version are the MechLab. It is very much simpler in the PC version than I think it should be. Another thing which differs is they also simplified the politics. The BattleTech universe is a very complex place with no less than a dozen politys of varying size and power all vying desperately with each other to rule or at least control the Inner Sphere. Each of the major factions also has numerous sub factions with their own agendas and priorities. All of the frictions, tensions, and outright emnity all of these have for each other, along with alliances of convenience where all parties expect the other to betray them at the first difficulty make the place really fun to hang out in. The Byzantine deviousness of some of the major characters can seem almost over the top sometimes, but it guarantees BattleTech and anything based on it will never be boring.

We serve the Chancellor at his bidding through his pleasure and always for the benefit of all Capellans everywhere. I am currently the Keeper of Scrolls for one of House Liao's Warrior Houses. My duty is to ensure the members of my House follow the precepts of our founders, the Capellan Confederation, and our glorious leader Sun-Tzu Liao, through instruction, guidance, counseling, example, and very occasionally discipline. Warrior Houses do not have rank in the normal sense. My title is Sifu(Teacher) The equivalent rank in the Capellan Armed Forces is Major. My LAN group also plays PnP BattleTech very rarely. It can be a little intimidating to newbies sometimes. Battletech has been around since 1985 and there is a wealth of knowledge and lore all 'round the internet.
 

Terra_Inc

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We serve the Chancellor at his bidding through his pleasure and always for the benefit of all Capellans everywhere. I am currently the Keeper of Scrolls for one of House Liao's Warrior Houses. My duty is to ensure the members of my House follow the precepts of our founders, the Capellan Confederation, and our glorious leader Sun-Tzu Liao, through instruction, guidance, counseling, example, and very occasionally discipline. Warrior Houses do not have rank in the normal sense. My title is Sifu(Teacher) The equivalent rank in the Capellan Armed Forces is Major. My LAN group also plays PnP BattleTech very rarely. It can be a little intimidating to newbies sometimes. Battletech has been around since 1985 and there is a wealth of knowledge and lore all 'round the internet.
Capellans... they're a dangerous bunch. I won't forget what they did during their war with the Styk Commonality. :p
Me and my fellow Nova Cats are currently controlling parts of the Draconis Combine. When you're in the vicinity, drop by and let's have drink or two.
 
T

thunderfoot

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So I see that it is correct for others to defend that which is rightfully theirs yet the Confederation is denied this basic right of existence. Apparently, we Capellans are supposed to give and give and give whenever one of the other Successor States wants something. And when we try to regain control of what was rightfully ours in the first place, we are branded as warmongers and dangerous. I would remind the Clan Nova Cat warrior that just like his precious Children of Kerensky, one is not automatically awarded Capellan citizenship as a happy accident of birth. It must be earned by service to the State or the Chancellor. This makes the Confederation similar to the Clans, quiaff? What is more did not the Wardens also fight in the Trial of Refusal on Strana Mechty. Have not the Nova Cats had several Trials of Possession since returning to the Inner Sphere? Yet in your case you are 'defending yourself against aggression', or 'protecting freedom'. Rubbish!

Our Glorious Chancellor, Sun-Tzu Liao has told us of the need for vigilance. We needed not his words of wisdom for we can see and hear for ourselves. Further, we will continue to defend the Capellan people and Capellan interests regardless of where, or whom, the threat is. As long as Clan Nova Cat treats us with the consideration and respect we should be accorded, then we shall do the same with the followers of Nicholas Kerensky. The second we feel threatened, we shall not offer diplomatic notes or present grievances to the Star League. History shows well the contempt which others will treat all Capellans with. Instead we shall act to remove the threat. In a fashion which ensures such a threat will not reoccur.

(Hey, Terra. You know I'm just having fun with this, right? So :p:p) How about some pics, hunh? Okay!
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Terra_Inc

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You have made a point. The war as such has been honorable.
I'd like to remind you, though, that the other States are less likely to accept the Capellans' favored course of action. The repeated violations of what many see as 'a people's basic right' may provoke military reactions. But then, neither the Capellans nor the Nova Cats have ever been afraid of going to war, quiaff?

(Hey, Terra. You know I'm just having fun with this, right? So :p:p)
Me, too. I feel that I have grasped the Clan Spirit... maybe a bit too much... :p

Kewel pics! I will post some, too. :yum:
 

Starfox1701

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Sun-Tuz is as insane as his mother and grandfather. It was one thing to seek to regain the systems lost to Fedcom during the 4th war but attacking Candace and her people was crossing the Line. It was an act of unmitgated greed. While I may not have agreed with many of the leaders of the innersphere I rank Sun-Tuz right along Katherine Steiner Davion. They are both dezgra and unworthy of lordship Long live the St Ives Compact!;)

On the Game side I can't get any of the torrent stuff to work right so I guess I'll have to wait till I can buy another copy:cry:
 
T

thunderfoot

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Former MSFC Member
The St. Ives Compact was the St. Ives Commonality prior to the Fourth Succession War. So once again, The Capellan Confederation must not ever stand up to regain what was once rightfully part of it. Would you ask the same thing of Victor Steiner-Davion? That he do nothing at all for his people but leave them at the mercy of a matricidal, power-mad tyrant? If you will not ask this of Victor, then you cannot ask it of the Capellan Confederation. Further, our Glorious Leader, Sun-Tzu, does not suffer from the same ailment which afflicted his mother and paternal grandfather. They cared so much for the Inner Sphere, when others turned on and betrayed them, it broke their spirit and minds. Their conscience and desire to always do the right thing by the people of the Inner Sphere lead to a great anguish when other so called "leaders" desired only power for its own sake.

As to using a Clan word such as 'dezgra' to describe Sun-Tzu Liao, or equating him to Katrina Steiner-Davion who loved power for it own sake so much she murdered her own mother to succeed to the Federated Commonwealth throne. I would remind the person who used this Clan word 'dezgra' it comes from the corruption of Basic which civilized people speak. This corrupt version of Basic is spoken by the most bloodthirsty and ruthless empire ever known to man. Or have you all forgotten what the Clans did to The city of Turtle Bay on the Draconis Combine planet of Edo. Did all those innocent civilians deserve to die by orbital bombardment simply because they chose to passively resist their oppressors? And what of the Warden Clans then, hmmm? They chose to do nothing. Why? Because it benefited them best to do so.

So be it. As always, the Capellan Confederation suffers the slights and disrespect of those whom wish to twist the truth to use for their own purposes. And as ever, the Liaos are wrongfully portrayed as the greatest evil ever to be visited upon Mankind. Did not the Confederation supply the rest of the Star League with the tools for their armies to remove the threat of the Clans to the Inner Sphere? Have we not shown compassion and mercy to those whom would raise their hands against us in scheme after nefarious scheme? How typical not all of the truth is presented by those with hidden agendas and selfish interests. How blinding the light is when Liao turns it towards the shadows where plotters and evil truly lurk.

Once, the St. Ives Compact was the St. Ives Commonality. Duchess Candace let her foolish passion for a turncoat who was planted as a spy by the Davions turn her away from the love of her family and her duty as a scion of House Liao. To delude millions of innocents into blindly following her towards a so-called "freedom". Freedom to be a puppet state propped up by the Steiner-Davions as a straw man to cause Capellans to argue amongst themselves rather pay any attention to the blatant grab for dictatorship by this same family. Who, when having more power than any one person should, could not share it between themselves. The Steiner-Davions caused the entire Inner Sphere to be caught up in their civil war. And by doing so, have visted ruin and misery upon nearly every person in the Inner Sphere, the Periphery, and the Clans as well.
 

Starfox1701

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The Smoke Jaguars are dead. Slain by there arrogance and their own actions. Do not compair warriors of the Wolves or any of the other Clans to those weak fools. It is a mastake that you will not likly survive.

You speak of corruption and fail to see the corruption in you own leaders actions. He was First Lord and was suppose to bring peace. Instead he brought war. And why? Fear. Candace Liao was the rightful heir to the celestial throne not his mother and not him. She was first born. He feared her and that own day she would come for what was by birth her right. Fear not justice motivated his actions.

Victor Steiner-Davion has shown his honor. Yes he brought war but not for fer and not for power and not for wars sake. He fought for his people because they need someone to fight for them. If St Ives had want to return to the Confederation then you wouldn't have had to spill blood to get them back.

The Confederation may not be the greatest evil ever visited on mankind but neither has it been a great force for good. Do not spout the propaganda of your lords. I learned long ago to spot snakes in the grass and see them all through out the Innerspher. Sun-Tuz is not the only one but he is by far one of the biggest and most dangerous. If you have honor do not follow one such as he so blindly. It will be your undoing.
 
T

thunderfoot

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And yet you are a, 'Wolf-In-Exile', quiaff? And are such after a Trial of Refusal with another Clan. Jade Falcon. Further, your Khan is Phelan Ward Kell. Son of Morgan Kelll and Salome Ward. A freebirth leads the remnants of the Wolves who hide on Arc Royal instead of do what they should to return to the correct path. To be of the Clans is to know nothing of Honor or Duty. Speak not to me of those words for they will burn your mouth by their very presence in it!

When Amaris the Usurper killed the last First Lord of the Star League, the SLDF went to war against him. And at the end of the war, the SLDF chose to follow its General. Instead of the oath it swore to protect the Inner Sphere and the Star League. This horrific act of betrayal has been presented for centuries as some sort of glorious gesture of sacrifice and protection. In reality it was nothing more than desertion. Desertion of the ideals of the Star League. Desertion of the people of the Inner Sphere. Desertion of honor and duty. The Clans. Such 'Noble Savages'. The reality is the Clans are the direct descendants of oath breakers. Speak not to me of 'propaganda' or lies. There has been more than enough of the both of these by others. Speak not to me of 'Honor' or 'Duty'. To be of the Clans is to be ignorant of what either word truly means by default. To be the children of possibly the greatest oath breaker of all time, Aleksandr Kerenskii. Who deserted his post as the Head of the Star League army when the Inner Sphere needed order and protection the most.

My duty as Sifu of a Warrior House of the Capellan Confederation demands I show all the untruth behind the words so boldly placed here as a misdirection to hide the unscrupulous acts of others. As a member of a Warrior House, my duty is to defend my people and their ideals from any attack and to be an example to them in both thought and deed. My honor is to be ready at all times to sacrifice myself for the furtherance of this. How can one who is associated by choice or birth with oath breakers who cannot even honor agreements amongst themselves ever going teach anyone about 'honor', or 'truth', or 'duty'?
 

Terra_Inc

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To be of the Clans is to know nothing of Honor or Duty.
Now calm down, Freebirth! What do you know about Honor? You people of the Inner Sphere are willing to follow your 'honorable leaders' into war, annihilating each other and killing millions of innocents just because your 'honorable leaders' were throwing a fit. Of course, there have been conflicts and wars among the Clans, but we did not waste lives and resources just because a single person was unhappy.

When Amaris the Usurper killed the last First Lord of the Star League, the SLDF went to war against him. And at the end of the war, the SLDF chose to follow its General. Instead of the oath it swore to protect the Inner Sphere and the Star League. This horrific act of betrayal has been presented for centuries as some sort of glorious gesture of sacrifice and protection. In reality it was nothing more than desertion. Desertion of the ideals of the Star League. Desertion of the people of the Inner Sphere. Desertion of honor and duty. The Clans. Such 'Noble Savages'. The reality is the Clans are the direct descendants of oath breakers. Speak not to me of 'propaganda' or lies. There has been more than enough of the both of these by others. Speak not to me of 'Honor' or 'Duty'. To be of the Clans is to be ignorant of what either word truly means by default. To be the children of possibly the greatest oath breaker of all time, Aleksandr Kerenskii. Who deserted his post as the Head of the Star League army when the Inner Sphere needed order and protection the most.
Why do you think were the SLDF forced to leave the Inner Sphere? There was no true Star League left to defend. The Great Houses were preparing for war, a terrible war which not even the SLDF could stop. If they hadn't left, all remnants of the Star League would have been destroyed and the last light of hope and civilization would have gone out like a candle in a storm. The SLDF left in the hope of returning one day and resurrecting the glorious Star League. When the great storm was over.

(Hey, TF! I think we are enjoying this a bit too much. :D)
 
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