Is there any way to alter the visual parameters of a wave weapon? I know that the texture of the wave can be easily changed, but I'd like to change more parameters, such as the arc length of the wave, the thickness of the wave (from front to back), how many times the texture is repeated on the wave (for example, the stock Klingon super weapon has its texture repeated six times), etc. Does anyone know if this is possible, and if so, how I might go about accomplishing this?
Actually Yes, you can, though I"m not absolutely sure on which value changes what. If you use FO, there is an even easier way, but for Stock, there is an odf associated with each wave, and in it will be three variables.
rays = 16
rate = 100
radiusfactor = 0.85
These numbers can be modified to to what you suggest. Rays refer to how many times the texture is repeated, rate I believe, is the timeing it uses for its pulses, and though I"m not sure what the last one does, I believe it influences the oveall size of the wave.
Now that I look at it though, when you say wave, you don't mean shockwave, but rather the klingon super weapon wave, in which case you would edit similar values in the rwave.odf file.
// The arc of the wave in degrees
waveArc = 90
// The total length of the wave
waveLength = 110
// How tall the wave is
amplitude = 10
// how many waves fit in a certain distance
frequency = 10
// how quickly the wave cycles (up down speed)
waveSpeed = 10
// How many vertices wide is the wave?
rays = 9
// How many vertices long is the wave?
segments = 30
// How fast do we want the wave to spread
spreadSpeed = 15
And there are other variables in the odf that might interest you if you want to adjust more.
Also, if you are new to modding, here's how you do it. Go to the armada2/odf/specialweapons folder, find rwave.odf, make sure its not read only, and open it with notepad. Its as simple as that.