Beta_1701
Cadet Sophomore
- Joined
- 13 Jan 2015
- Messages
- 31
- Age
- 33
Long story short after a long time away from star trek Armada II I wanted to get back into it. That being said, I'm lacking in any usefully skills so I rely mainly on importing bridge commander ships, or kitbashing where I can. Made myself a pretty fancy federation shipyard that has 3 independently workings bays which to this day I'm still pretty happy with. All made out of Thermonuclear Chicken amazing kitbash mod.
But any I digress, as I said I’ve been working on porting over some of the better bridge commander ships over to replace some of the more distressed older mods. And my first port of call was the Armoured voyager.
Now I’ve got the ship ported over fine hard points and all, didn’t bother with any poly reduction and she works lovely. But when I leave the alpha channels in the texture file it has a nasty shade of green to it. But if I remove them its fine, I’d appreciate any help?
The import is rickknox’s BC version if that helps at all.
But any I digress, as I said I’ve been working on porting over some of the better bridge commander ships over to replace some of the more distressed older mods. And my first port of call was the Armoured voyager.
Now I’ve got the ship ported over fine hard points and all, didn’t bother with any poly reduction and she works lovely. But when I leave the alpha channels in the texture file it has a nasty shade of green to it. But if I remove them its fine, I’d appreciate any help?
The import is rickknox’s BC version if that helps at all.