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Alright everyone, it's that time of the year again.
If you were around the forums about a year ago, you might remember my thread about my (successful) participation in 2012's Seven Day Roguelike Challenge. Well, we're about to kick off this year's challenge. Some time ago the rgrd folks held the annual Call for Dates and the result was the week of 9th to 17th March.
I will be participating in the challenge, and I encourage programmers and indie game devs of all kinds to do so as well! It's seven days of pure coding, testing, bugfixing, screaming at compilers and watching other people build their games. I will continue the tradition started last year and share my dev tales here for everyone to read. Oh, and if any other MSFCian would like to participate, that would be epically awesome. Remember, it's just seven days, but it's definitely possible. I've done it, and hundreds of others have also done it before.
Here's the official announcement by Jeff Lait of Zincland.
(links now authorized by Maj)
If you were around the forums about a year ago, you might remember my thread about my (successful) participation in 2012's Seven Day Roguelike Challenge. Well, we're about to kick off this year's challenge. Some time ago the rgrd folks held the annual Call for Dates and the result was the week of 9th to 17th March.
I will be participating in the challenge, and I encourage programmers and indie game devs of all kinds to do so as well! It's seven days of pure coding, testing, bugfixing, screaming at compilers and watching other people build their games. I will continue the tradition started last year and share my dev tales here for everyone to read. Oh, and if any other MSFCian would like to participate, that would be epically awesome. Remember, it's just seven days, but it's definitely possible. I've done it, and hundreds of others have also done it before.
Here's the official announcement by Jeff Lait of Zincland.
What is a Seven Day Roguelike?
A seven Day Roguelike is a roguelike created in seven days. This means the author stopped writing code one hundred and sixty eight hours after they started writing code.
A Seven Day Roguelike (7DRL) can be written at any time. However, a general agreement was reached that it would be fun to schedule a specific week for a challenge. This allows the various authors to know that others are also desperately tracking down a bad pointer reference on the 167th hour.
The week has been chosen for the Ninth Annual 7DRL Challenge!
After an unscientific straw poll, the following scientific-looking graph was generated:
Feb 23 - Mar 3: #######
Mar 2 - Mar 10: ##############
Mar 9 - Mar 17: ################
A discursive analysis of this shows that the use of the # sign makes for an aesthetically pleasing method for representing bar graphs.
The week for the Seven Day Roguelike Challenge has been chosen!
Within the week of March 9th to March 17th, you are hereby challenged to write a roguelike in 168 hours!
To participate, follow these simple steps:
Any time on March 9th to March 17th (as measured in your time zone), register on 7drl.roguetemple.org
Write a roguelike.
After 168 hours, if you have completed a playable roguelike, add your download link to 7drl.roguetemple.org! If not, set your status to failed and we will all commiserate and agree that given a few scant more hours, it could have been great.
In case something goes wrong with 7drl.roguetemple.org registration (It won't!), use rec.games.roguelike.development as a backup.
You are encouraged to use 7drl.org for blogging your game development.
Good Luck!
(links now authorized by Maj)
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