Tryptic
Cadet Sophomore
- Joined
- 19 Jan 2017
- Messages
- 36
This is more of a 3D modeling question, but it occurred to me recently that it would be very useful.
In Fleet Ops, the devs added a visual effect to the Scoutcube which has the surface be covered by little colored dots moving around on colored lines. It does this with an overlay SOD, which has to match the Scoutcube model (not hard since, well, it's a cube).
If you wanted to make this kind of effect for another ship, you would need a SOD with the same shape as that ship, or one that hovers slightly outside of the ship... Like a shell.
Is there a built-in tool in Blender, 3DSMax, or whatever program you guys use, that does this? Would it be possible to take any ship SOD and create a shell SOD for that ship, a set distance away from it on every side, and then slap an animated texture on that shell?
If this would be easy to do, I would love to get shells like this for every Borg ship in my mod, for starters. I've realized recently that TM has a problem with a lack of visual feedback, and if more ships glowed/animated when they were affected by things, it would be a huge quality of life increase for the players.
Does this sound right, from a modeling point of view? Is this something that can be easily done?
In Fleet Ops, the devs added a visual effect to the Scoutcube which has the surface be covered by little colored dots moving around on colored lines. It does this with an overlay SOD, which has to match the Scoutcube model (not hard since, well, it's a cube).
If you wanted to make this kind of effect for another ship, you would need a SOD with the same shape as that ship, or one that hovers slightly outside of the ship... Like a shell.
Is there a built-in tool in Blender, 3DSMax, or whatever program you guys use, that does this? Would it be possible to take any ship SOD and create a shell SOD for that ship, a set distance away from it on every side, and then slap an animated texture on that shell?
If this would be easy to do, I would love to get shells like this for every Borg ship in my mod, for starters. I've realized recently that TM has a problem with a lack of visual feedback, and if more ships glowed/animated when they were affected by things, it would be a huge quality of life increase for the players.
Does this sound right, from a modeling point of view? Is this something that can be easily done?