1 sod labeled "cylon_base_mk1.sod"
1 tga file labeled "basemap3.tga"
1 .txt file containing credits and info on the release.
3 .jpeg image files labeled cbhpmap1 cbhpmap2 cbhpmap3
First off credits.
Mesh done by RYDERSTORM
Textures kitbashed by RYDERSTORM
Original textures were lifted from Coxxon's defender and mercury
texture sets which were released on sci-fi meshes domain.
I must give all credit for textures to Coxxon as all I did was kitbash them.
Release info:
This release comes with out buildbuttons wireframes or odf however in this release I include 3 .jpeg images taken in assimview 3.0 showing the layout of the hardpoints.
Also as the assimview images are cluttered to further clear up the layout.
Hardpoints 1-10 are located on upper and lower parts of the "core".
Hardpoints 11-30 are located on mid-diameter of the "hull"
Hardpoints 31-40 are located RANDOMLY thruout the hull.
Please note that this is not cannon a design. This mesh started off being cannon
however due to my lack of texture creating I altered the mesh to fit the texture
better.
This .sod has been tested in FO 3.1.1 and I see no reason why it shouldnt work
in other versions of A2. This .sod has no running lights or emmiters and no
lightmap. This is provided AS IS.
Permissions:
You (the end user) can use this package for your own personal mods. If you wish to include this in a public release you do NOT have permission to do so. You must contact
me to obtain permission first. If you wish to modify this package CONTACT me first and I may give permission and supply you with the "raw" files .ms3d etc.....
Ways to contact the author RYDERSTORM:
I am a member at http://www.msfc.com.au and http://www.fleetops.net under the user name RYDERSTORM. You can PM me on either of those forums.
Distribution:
This release is a msfc exclusive. If you see this hosted elsewhere I would appreciate being contacted.