Important Note:
Make a backup of your existing files, because files in this folder will overwrite stock files!
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Credits:
As allways, thanks to Wrath of Achilles for his Texture Tutorial and Major A Payne for his SodTutorial.
All meshes, textures, etc are by me. Except the Bcolony. I used the stock SOD-file and added some details.
The ODF files are edited stock files.
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Please note:
I cannot be hold responsible for any damage or problems otherwise regarding this model.
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You may use this ship in your mod, just give credit where its due.
THIS MATERIAL IS NOT MADE OR SUPPORTED BY ACTIVISION.
Thank you for downloading.
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Installation instructions
Open the SOD folder -->
Put the sod files into the sod folder of Armada II. When prompted to overwrite, click 'yes'.
Open the ODF folder -->
Put the odf file into the odf ship folder of Armada II. When prompted to overwrite, click 'yes'.
Open the Texturefolder -->
put the tga into the texture RGB folder of Armada II. When prompted to overwrite, click 'yes'.
( I include the MS3D files for those who are interested.)
Open the Bitmaps folder -->
Open the Bitmaps folder of Armada II --> open Admiralslog --> open ShipImages and put the images there. When prompted to overwrite, click 'yes'.
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Open Sprites --> open gui_global
find the lines:
# Borg wireframes
@reference=256
delete the following lines:
bfreightw1 borgwireframe03 0 144 48 48
bfreightw2 borgwireframe03 48 144 48 48
bfreightw3 borgwireframe03 96 144 48 48
bfreightw4 borgwireframe03 144 144 48 48
bfreightw5 borgwireframe03 192 144 48 48
next:
find the lines:
# Borg wireframes
@reference=128 (if not present, just add the reference)
add below that list:
bfreightw1 wfbfreight 0 0 128 128
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That should do it.