- Joined
- 30 Mar 2008
- Messages
- 2,477
- Age
- 39
Been a while since I've been on my own thread but the rain put a bit of a damper on my gardening plans (maybe tomorrow...) so here I am.
Firstly, in answer To Majestics comment, ordinarily I'd start big and work down to the detail. But the Vesta paint scheme is essentially dazzle paint and makes it very difficult to figure things out. So instead I've been putting in some elements of detail (like escape pods) which I can map against the physical hull geometry, then try to get the outlines of the paint scheme to flow around the detail. It's very annoying. As for aztec pattern, she does have one, I just toned it down a little - possibly a little too much.
Anywho, today I wasn't feeling in a Star Trek mood, so I guilted myself into starting the uv mapping of one of my gazillion ADSV meshes. This one is a concept design for the Nosferatu stealth fighter that I did a few years ago. I've thrown on a quick hexagonal plate to see how well the mapping is going (quite well )
Firstly, in answer To Majestics comment, ordinarily I'd start big and work down to the detail. But the Vesta paint scheme is essentially dazzle paint and makes it very difficult to figure things out. So instead I've been putting in some elements of detail (like escape pods) which I can map against the physical hull geometry, then try to get the outlines of the paint scheme to flow around the detail. It's very annoying. As for aztec pattern, she does have one, I just toned it down a little - possibly a little too much.
Anywho, today I wasn't feeling in a Star Trek mood, so I guilted myself into starting the uv mapping of one of my gazillion ADSV meshes. This one is a concept design for the Nosferatu stealth fighter that I did a few years ago. I've thrown on a quick hexagonal plate to see how well the mapping is going (quite well )