• Hello and welcome to MSFC. We are a small and close knitted community who specialises in modding the game Star Trek Armada 2 and the Fleet Operations modification, however we have an open field for discussing a number of topics including movies, real life events and everything in-between.

    Being such a close community, we do have some restrictions, including all users required to be registered before being able to post as well as all members requiring to have participated in the community for sometime before being able to download our modding files to name the main ones. This is done for both the protection of our members and to encourage new members to get involved with the community. We also require all new registrations to first be authorised by an Administrator and to also have an active and confirmed email account.

    We have a policy of fairness and a non harassment environment, with the staff quick to act on the rare occasion of when this policy is breached. Feel free to register and join our community.

Star Wars Fleet Command mod in FO

Rifraf

I know just enough to be a danger to myself
Joined
25 Aug 2013
Messages
1,223
Age
51
I'm messing around with the old Star Wars Fleet Command mod and have it working in FO, but every time a ship goes to warp instead of the warp flash I get the SOD box. I'm using my Upgrade Project 2014 mod as a parent so it should contain all necessary base files. I looking in it for references, but not seeing what it could be? Is this a sprite issue? Any help would be appreciated.
 

CABAL

<< ■ II ▶ >>
Staff member
Administrator
Star Navigator
Rogue AI technocrat
Joined
15 Aug 2009
Messages
3,511
Age
33
Is this a sprite issue?
That would be my guess. Have you overridden relevant the sprite file? If so, could you attach it?
 

Rifraf

I know just enough to be a danger to myself
Joined
25 Aug 2013
Messages
1,223
Age
51
Thank you Cabal. It was the sprites. My weapons.spr file didn't have the warp flash entry. All fixed now.
 
Top